The power to manipulate curses. Sub-power of Supernatural Manipulation. Variation of Spell Manipulation. Opposite to Blessing Manipulation.
Also Called[]
- Anathema/Commination/Execration/Hex/Imprecation/Malediction/Malison Manipulation
- Jaydaykinesis
- Katárakinesis
Capabilities[]
Users can create, shape, move, control, interact and change curses, any expressed wish that some form of adversity or misfortune will befall or attach to one or more persons, a place, or an object. They might also be able to manifest curses or the cursed as energy or a force to achieve various effects. They can effectively curse anything they wish and might be able to exert power over things that have been cursed.
Among the most common effects of curses are misfortune/bad luck, various sicknesses, infertility, physical defects/ugliness, etc. when affecting people, breaking or working wrong or causing problems when used on objects and tendency to draw various disasters for places. Traditional magical curses include transforming the victim fully or partially into an animal/monster that fits the offense, blood-lust, insanity, unstoppable rages, unhealing wounds, misshapen/inhuman offspring, and a whole host of other effects.
Curses are well known to create and induce supernatural anomalies. Anomalies are capable of warping reality too, such as dimensional rifts appearing on any surface like the ceiling, wall, or floor, and among other things like various objects appearing out of thin air, etc. They can even manifest curses as energy or powers itself.
Applications[]
- Binding
- Curse Absorption
- Curse Attraction
- Curse Creation
- Curse Detection
- Curse Empowerment
- Curse Field Projection
- Curse Immunity
- Curse Inducement
- Curse Negation
- Curse Removal
- Curse Solidification
- Curse Transferal
- Cursed Constructs
- Cursed Energy Manipulation
- Cursed Physiology
- Cursing Presence
- Cursed Resurrection
- Death Inducement
- Demonic Empowerment
- Destruction
- Disease Generation
- Haunting
- Jinx
- Mental Inducement
- Motor-Skill Manipulation
- Negative Emotion Empowerment
- Pain Inducement
- Personal Curse
- Possession
- Reanimation
- Transmutation
- Weakness Inducement
- Vice Inducement
Techniques[]
Variations[]
Associations[]
- Curse Deity
- Cursed Blood
- Cursed Body
- Cursed Object
- Cursed Sword Proficiency
- Dark Arts
- Dark Miracle
- Death Empowerment
- Elemental Curse
- Enchantment
- Magic
- Mediumship
- Phantasm Dwelling Creation
- Resurrection
- Spiritual Curse
Limitations[]
- Users of Curse Immunity or Curse Negation are immune or able to remove the curses.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
- Curses may be dependent on verbal incantation.
- Destruction of the user may undo the curses.
Known Users[]
See Also: Curse.
- Urd (Ah, My Goddess!)
- Vanica Zogratis (Black Clover)
- Megicula (Black Clover)
- Witches (Charmed)
- Warlocks (Charmed)
- Demons (Charmed)
- Hayley (Misfits)
- Luna (DevilUp)
- Necromancers (Diablo)
- Bloodman (Fairy Tail)
- Demons of Zeref/Tartarus Members (Fairy Tail)
- Genshirou Saji (Highschool DxD)
- Jujutsu Users (Jujutsu Kaisen)
- Muzan Kibutsuji (Kimetsu no Yaiba); limited to Demons
- Ken (Legacies)
- Fabia Crozelg (Magical Girl Lyrical Nanoha ViVid)
- Joker (Persona 5/ Persona 5 Royal); via Arsène/Satanael/Raoul/Personas
- Goro Akechi/Crow (Persona 5/Persona 5 Royal); via Loki/Hereward
- Ghost-type Pokémon (Pokémon)
- The Swamp Witch (Queen's Blade)
- Candlewick (Regal Academy); via Donkey Magic
- SCP-001 - The Gate Guardian (Dr Clef's Proposal) (SCP Foundation)
- SCP-343 - God (SCP Foundation)
- Merryweather (Sleeping Beauty)
- Raven (Teen Titans Go!)
- Maddie Flour (Amphibia)
- Barry (Amphibia)
- Kazuya Kagami (Tsugumomo); as a Taboo Child
- Matou Sakura (TYPE-MOON)
- God (Christianity)
- Talisman (Valkyrie Crusade)
- Emnetwihts (World End)
- Willem Kmetsch
- Kintoru (The Mimic)
Known Powers/Techniques[]
- Curse-Warding Magic (Black Clover)
- Jujutsu (Jujutsu Kaisen)
- Curses (Fairy Tail)
- Curse Magic (Various Series)