The power to move in dangerous fluids. Variation of Superior Activity.
Also Called
- Fluid Activity
- Unsafe Fluid Activity
Capabilities
The user can move, act and do tasks in dangerous and volatile fluids (gas or liquids) without taking any damage whatsoever, including poisonous, hot, cold, electrical or acidic fluids.
Applications
- Limited Elemental Immunity
- Enhanced/Supernatural Agility
- Enhanced/Supernatural Athleticism
- Enhanced/Supernatural Balance
- Enhanced/Supernatural Dexterity
- Enhanced/Supernatural Speed
- Enhanced Tasking
- Gaseous Movement
- Liquid Movement
Associations
- Environmental Defiance
- High Resistance
- Inertia Manipulation
- Invulnerability
- Mid-Air Maneuverability
- Painless Damage
- Superior Activity
- Unaffected Movement
- Unimpaired Activity
- Unrestricted Movement
- Water Maneuverability
Limitations
- May be active for a limited time.
- May need to keep moving for this power to be in effect.
Known Users
- Captain Planet (Captain Planet and the Planeteers)
- Captain Pollution (Captain Planet and the Planeteers)
- Garnet (Steven Universe)