The ability to release/use darkness/shadow to various attacks. Sub-power of Darkness Manipulation, variation of Elemental Attacks.
Also Called
- Darkness/Shadow Projection
- Shadow Attacks
- Umbrakinetic Attacks
Capabilities
The user can release/use darkness/shadow to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
Applications
- Dark Beam Emission: Release beams of a darkness/shadow.
- Dark Bolt Projection: Release many low powered projectiles of darkness/shadow.
- Dark Bullets: Fire in short sequence over a wide area.
- Dark Pillar Projection: Project darkness/shadow pillars.
- Darkness Blast: Release darkness/shadow over a specific target area.
- Darkness Bomb Generation: Create bombs/explosions of darkness/shadow.
- Darkness Infusion: Empower and energize anything touched or used (usually a weapon) with darkness/shadow.
- Darkness Wave Emission: Send out a wave of darkness/shadow that repels everything.
- Expanding Darkness Bolts: Project darkness/shadow that expands rapidly on contact with an object.
- Formulated Darkness Blasts: Release blasts of darkness/shadow in a form of a creature or object.
- Hand Blasts: Release darkness/shadow blasts from hands.
- Missile Generation: Create missiles of darkness/shadow.
- Obscured Attacks: Channel attacks through a medium.
- Omnidirectional Darkness Waves: Send out a wave of darkness/shadow in all directions.
- Reflective Attacks: Release attacks of darkness/shadow that can bounce off of any surface.
- Scatter Shot: Release darkness/shadow blasts that split into multiple fragments.
- Shadow Ball Projection: Create and launch spheres of darkness/shadow.
- Shadow Breath: Discharge darkness/shadow blasts from mouth.
- Sword Beam Emission: Release darkness/shadow blasts from swords and other such bladed weapons.
- Wave Motion Blast: Launch a massive wave of darkness/shadow.
- Zap: A tiny short release of darkness/shadow to cause pain or discomfort, usually too low-powered to be destructive.
Associations
- Dark Element Manipulation
- Darkness Manipulation
- Elemental Attacks
- Force-Field Generation
- Power Augmentation
- Projectile Enhancement
- Shadow Mimicry
- Solidification
- Umbrakinetic Constructs
- Volatile Constructs
Limitations
- Opponents with Umbrakinetic Immunity.
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction, or released in constant stream.
- Users will be exhausted when too much energy is used.
- Users may be over-charged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
Known Users
- Mirajane Strauss (Fairy Tail)
- Jellal Fernandes (Fairy Tail)
- Jose Porla (Fairy Tail)
- Brain/Zero (Fairy Tail)
- Simon (Fairy Tail)
- Dark type Pokémon (Pokemon)
- Pokémon can lean Dark-type &/or Ghost-type attacks/moves (Pokemon)
- Ghost type Pokémon (Pokemon)
- Trap Shadow (Skylanders: Swap Force)
- Jackie Estacado (The Darkness series)