The power to induce day/daytime. Sub-power of Day Manipulation. Variation of Inducement. Opposite to Night Inducement.
Also Called
- Day Induction
- Daytime Inducement
Capabilities
The user is able to induce day/daytime on any area they are in, even during night, despite which part of the Earth is facing the sun.
Associations
- Circadian Manipulation
- Cosmic Manipulation
- Day Embodiment
- Day Empowerment
- Day Manipulation
- Eternal Day Inducement
- Inducement
- Light Manipulation
- Rotational Energy Manipulation
- Solar Empowerment
- Solar Manipulation
Limitations
- Opponents using day empowerment will be even more challenging.
- Mortal users might need darkness to sleep, thus leading to Sleep Deprivation.
- May have extreme negative effects on nature.
- Is only temporary.
Known Users
- Day/Dawn Deities (Folklore/Mythology)
- Hemera/Dies (Greco-Roman Mythology)
- Eos (Greek Mythology)
- Eostre/Ostara (Germanic Mythology)
- Dellingr (Norse Mythology)
- Dagr (Norse Mythology)
- Brigid (Celtic Mythology)
- Ushas (Hindu Mythology)
- Savitṛ (Hindu Mythology)
- Aruna (Hindu Mythology)
- Ame-no-Uzume-no-mikoto (Japanese Mythology)
- Bixia Yuanjin (Chinese Mythology)
- Chun T'I (Chinese Mythology)
- Ch'aska/Ch'aska Quyllur (Incan Mythology)
- Anpao (Sioux Mythology)
- The Light (Cardcaptor Sakura)
- Princess Celestia (My Little Pony Series)
- Twilight Sparkle (My Little Pony Series); temporarily
- Discord (My Little Pony Series)
- Mr. Bright (Kirby Series)
- Gods (Black and White Series)
- Chanticleer (Rock-A-Doodle)
- The New Kid (South Park: The Fractured But Whole)
Known Objects
- Komodo 3000 (Malcom In The Middle); temporarily
- Night Banisher (Re:Zero)