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*[[Disease Generation]]
 
*[[Disease Generation]]
 
*[[Disintegration]]
 
*[[Disintegration]]
*[[Necrosis Inducement]]]
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*[[Necrosis Inducement]]
 
*[[Rot Inducement]]
 
*[[Rot Inducement]]
 
*[[Rust Inducement]]
 
*[[Rust Inducement]]

Revision as of 06:35, 6 January 2015

"Today we'll show them you just can't stop the rot."
― Mandrake

The ability to become the embodiment of rot and decay. Variation of Decomposition Manipulation and Power Manifestation, the opposite of Restoration Embodiment.

Also Called

  • Rot Embodiment
  • The Rot
  • The Dying

Capabilities

Users become the embodiment of the natural forces of rot and decay. Users possess all the powers of necrosis, wither, rot and the processes of death, and can even be empowered by it.

Applications

Associations

Limitations

  • User cannot affect anything that does not decay or decompose, such as plastic and styrofoam.
  • User needs to careful to prevent the decaying process going out of control.
  • As the user embodies the process of decay, they may suffer from the effects of their own abilities, their body breaking down and slowly destroying itself.

Known Users

Mythology

  • Nirṛti (Hindu Mythology)

Films

  • Blackout (Ghost Rider: Spirit of Vengeance)

Western Animation

  • The Boggans (Epic)
    • Mandrake (Epic)
  • Hexxus (Ferngully: The Last Rainforest)

Comic Book

  • The Black/the Rot (DC/Vertigo)
    • The Parliament of Decay

Tabletop Game

  • Nurgle (Warhammer 40k)

Other

Gallery