- "I can't pierce through...even with my snake sword!!"
- ― Orochimaru on Naruto's Nine-Tails Cloak (Naruto)
The power to enhance the defensive capabilities of oneself and/or others. Technique of Defense Manipulation. Variation of Physical Augmentation.
Also Called
- Defense Amplification/Amplifying/Boosting/Enhancement/Enhancing/Increase/Strengthening/Supercharging
- Durability Amplification/Amplifying/Augmentation/Boosting/Enhancement/Enhancing/Increase/Strengthening/Supercharging
Capabilities
The user can enhance the defensive capabilities of themselves and/or others so that they can reach high-level mastery and control instantaneously, even reach a level of power that is usually beyond their limits alone. Users cannot steal or give power, only enhance the ones their targets already have.
Applications
- Absolute Defense
- Damage Reduction
- Durability Concentration
- Enhanced Durability/Supernatural Durability
- Invulnerability/Nigh Invulnerability
Variations
Associations
Limitations
- Can be countered by Defense Break.
- Target effects usually fade over time.
- May only be able to enhance one's own defense or others.
Known Users
- Saiai Kinuhata (A Certain Magical Index)
- Users of Hierro (Bleach)
- Users of Blut Vene (Bleach)
- Querl Dox/Brainiac 5 (DC Comics)
- Users of Ki (Dragon Ball series)
- Greed (Fullmetal Alchemist)
- Arme (Grand Chase)
- Sylar (Heroes); via Telekinesis
- Cole MacGrath (Infamous); via Reduce Damage
- Eijirou Kirishima/Red Riot (My Hero Academia)
- Users of Busoshoku/Armament Haki (One Piece)
- Pokémon that can use Defense enhancement moves (Pokémon)
- Jinchūriki (Naruto); via Transformations
- Unus the Untouchable (Marvel Comics)
- Nathan Summers/Cable (Marvel Comics)
- Danny Rand/Iron Fist (Marvel Comics)
- John Smith (Hitman Agent 47)
- Steven Armstrong (Metal Gear Rising Revengeance)
- Users of Force Barrier (Star Wars)
- Gabimaru (Hell’s Paradise: Jigokuraku)
Known Objects
- Regulus Nemea (Highschool DxD)
- 5-U-93-R (Injustice: Gods Among Us)
- Battalion's Backup (Team Fortress 2); via Augmentation Field Projection