- "I could crush your body, I could smash your bones, but I could NEVER break your spirit."
- ― Rasslor (Dexter's Laboratory)
The power to fight with full strength despite being near death. Sub-power of Enhanced Vitality. Not to be confused with Lifeless Continuation or Survival Empowerment.
Also Called
- Ultimate Perseverance
Capabilities
User can fight and defend oneself at full strength even after being nearly killed or near death, allowing them to fight even when they shouldn't be able to (such as crippling/massive or mortal injuries, missing limbs, missing/removed organs, major blood loss, etc.).
Unlike survival empowerment, the user is already fighting at full strength the entire time rather than getting stronger after being near death.
Applications
- Enhanced Durability
- Enhanced Health
- Enhanced Stamina
- High Resistance
- Injury Immunity
- Inner Power
- Self-Sustenance
- Survival Mode
- Unconscious Mobility
- Unimpaired Activity
Associations
- Ambition Empowerment
- Berserker Physiology
- Determination Embodiment
- Discomfort Immunity
- Enhanced Endurance
- Enhanced Recovery
- Enhanced Vitality
- Feral Mind
- High Resistance
- Indomitable Will
- Injury Immunity
- Overexertion Immunity
- Stamina Mode
- State of Mind
- Will Empowerment
Limitations
- Doesn't suppress pain, so the user will still feel all their injuries.
Known Users
- Batman (Batman: Arkham)
- Guts (Berserk)
- Touma Kamijou (A Certain Magical Index)
- Shinta Tagamori (Gan-Kon)
- The Punisher (Marvel Comics)
- Hagoromo Otsutsuki (Naruto)
- Negi Springfield (Negima)
- Whitebeard (One Piece)
- Chou Shakurin (The Outcast)
- Orcs (Pathfinder)
- Ezekiel Rage (The Real Adventures of Johnny Quest)
- Gamera (Gamera series)