The power to manipulate diseases. Variation of Organic Manipulation.
- Illness Manipulation
- Sickness Manipulation
Users can create, shape, move, control, interact and manipulate diseases, a particular abnormal condition that negatively affects the structure or function of all or part of an organism, and that is not due to any immediate external injury. This includes their severity, contagiousness, methods of spreading, etc. They can control the organisms that spread diseases, including germs, bacteria, virus, or other pathogens on a cellular level, including bacteriophages, microorganisms (microscopic organisms), retroviruses, cells that abnormally grow to make cancerous tumors and cysts, and pathogens that produce genetic mutations.
- Disease Acceleration - Accelerate the process of diseases reproducing.
- Disease Detection - Detect the presence of diseases/illnesses within organisms.
- Disease Generation - Create brand-new diseases, depending on their skill, it could be similar to the common cold to more.
- Disease Inducement - Induce disease within a being.
- Cancer Inducement - Induce an abnormal growth of cells that could spread around the body.
- Disease Transferal - Transfer diseases from a target to others.
- Infection - Infect beings with harmless or poisonous substances.
- Pain Inducement - Diseases will cause the target to experience pain and discomfort.
- Curing - Cure beings with inflicted diseases.
- Healing - Heal any organism by getting rid of infections, viruses, bacteria, fungi or prions.
- Death Inducement - The diseases created or controlled by the user will kill the target, depending on the severity.
- Disease Augmentation - Strengthen the disease so it becomes more dangerous and harder to cure.
- Disease Reduction - Reduce the effects of the disease and its symptoms.
- Disease Solidification - Solid the disease to tangible forms and possibly construct out of it.
- Disease Suppression - Suppress diseases and their symptoms.
- Infectious Attacks - Utilize attacks with disease manipulation.
- Nosokinetic Constructs - Construct out of diseases.
- Outbreak Creation - Create an outbreak to infect any organism in a community, region, or state.
- Transport Manipulation - Control how diseases travel such as air travel, water transportation, etc.
- Cellular Disintegration - Use diseases to destroy cells.
- Defense Manipulation - Control the durability of infectious bacteria, allowng them to become more resliant with cures, climates, tec.
- Epidemic Creation - Empower the contagiousness of the disease to infect states and countries.
- Hypnotic Pathogen - Induce a disease that infects and warps the minds of others.
- Healing Factor Nullification - Disrupt the healing process.
- Infection Empowerment - Empower one's condition to increase one's strength, speed, agility via diseases.
- Lethality Manipulation - Control how harmful the viruses can be.
- Mutation Inducement - Create mutations by disrupting the cellular structure of an organism.
- Biomass Manipulation - Control biological matter via diseases.
- Mutation Manipulation - Control disruption in genes.
- Conversion Manipulation - Control the conversion process.
- Genetic Disintegration - Using diseases to rend asunder life-giving inherent chains.
- Extinction Inducement - Wipe out an entire race.
- Infestation - Germinate vast plagues that spread at a rampant escapade.
- Microbial Communication - Get a better understanding of how viruses work and even communicate with them.
- Pandemic Creation - Induce a continental or global scale epidemic.
- Undead Manipulation - Control the undead via diseases.
- Biosphere Destruction - Damage or destroy ecosystems on a global scale.
- Disease Immunity - Become immune to ones or outside diseases.
- Monster Manipulation - Breed monsters through a bevy's of different pathological outbreaks.
- Pestilence Manipulation - Control pestilence.
- Unidemic Creation - Induce a viral outbreak on a galactic or universal level.
- Omnicide - Enliminate all life in the universe.
- Biochemistry Intuition - Possess innate understanding of microbial chemistry.
- Disease Mimicry - Mimic the traits of any sort of disease.
- Conversion Manipulation
- Death Disease Manipulation
- Demonic Disease Manipulation
- Disease Magic
- Divine Disease Manipulation
- Epidemic Creation
- Esoteric Disease Manipulation
- Existential Pathology - Infect existence.
- Life Disease Manipulation
- Ontopathogenesis - Afflict totality.
- Pathogen Manipulation
- Prion Manipulation
- Psychic Disease Manipulation
- Supernatural Disease Manipulation
- Alzheimer's - Confusion Inducement
- Bubonic plague - Infection, Muscle Mass Weakening, Necrosis Inducement, Pain Inducement, Death Inducement
- Influenza - Cough Inducement, Enervation Inducement
- Biological Manipulation
- Filth Manipulation
- Health Manipulation
- Immune System Manipulation
- Organic Manipulation
- Poison Manipulation
- Undead Conversion
- Users may not be immune to their own diseases.
- Users may become carriers of their own fatal illnesses, spreading them unwillingly through the community.
- Healing and Curing can remove diseases.
- Users of Contaminant Immunity and Disease Immunity are either immune or highly resistant.
- Regenerative Healing Factor defeats this by simply recovering.
- Enhanced Health/Supernatural Health may be highly resistant.