- "All prison bars are mine. All glass walls, all doors, floors, and nowheres are mine. You are not welcomed here, because my whole domain is unwelcoming. Would you like some tea?"
- ― Cho the Gatekeeper, Grindhouse and Watercolors
- "Many such journeys are possible. Let me be your gateway."
- ― Guardian of Forever (Star Trek)
The ability to become the embodiment of doorways. Variation of Door Manipulation and Concept Embodiment.
Also Called[]
- Door/Entrance/Exit/Portal Embodiment
- Door/Doorway/Entrance/Exit/Portal Incarnate
- The Door/Doorway/Entrance/Exit/Portal
- The Living Door/Doorway
- The Walking Door/Doorway
Capabilities[]
Users become the living embodiment of doorways, passages, entrances, exits, barriers, portals, etc.
Applications[]
- Absolute Access
- Key to the Door
- Omnipresence
- Portal Manipulation
- Portal Physiology
- Realm Connection
- Realm Closure
Associations[]
- Alternate Reality Traveling
- Concept Embodiment
- Door Manipulation
- Key-Based Powers
- Lock Manipulation
- Teleportation Manipulation
Limitations[]
- May require a "key" to function at full power.
Known Users[]
Folklore/Mythology[]
- Janus (Roman Mythology)
Cartoons/Comics[]
- Door Lord (Adventure Time)
- Raven (DC Comics/Teen Titans)
- Kaalki (Miraculous: Tales of Ladybug and Cat Noir)
- Hekapoo (Star vs the Forces of Evil)
Video Games[]
- Hellgate (Valkyrie Crusade)
- Heaven's Gate (Valkyrie Crusade)
Anime/Manga[]
- Merry Nightmare (Yumekui Merry)
Web Novels[]
- Door (Lord of the Mysteries)
Other[]
- Cho the Gatekeeper (Grindhouse and Watercolors)
- Doorman (Paranatural)
- Psykers (Warhammer 40k)