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|caption = Sanji (One Piece) using "Geppo" or as he calls it, "Sky Walk" to jump in the air and even water.
 
|caption = Sanji (One Piece) using "Geppo" or as he calls it, "Sky Walk" to jump in the air and even water.
 
|Row 1 title = Power/Ability to:
 
|Row 1 title = Power/Ability to:
|Row 1 info = Jump without the aid of a physical surface whilst in the air from a previous jump}}
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|Row 1 info = Jump without the aid of a physical surface.}} {{Template:Quote|Jump, then jump again. Sure it breaks the laws of physics, but so do most things I do.|Spider-Man, Ultimate Spider-Man (PS2)|}}
 
The ability to '''jump without the aid of a physical surface whilst in the air from a previous jump'''. Technique of [[Enhanced Jump]].
 
The ability to '''jump without the aid of a physical surface whilst in the air from a previous jump'''. Technique of [[Enhanced Jump]].
   

Revision as of 11:45, 14 May 2017

"Jump, then jump again. Sure it breaks the laws of physics, but so do most things I do."
― Spider-Man, Ultimate Spider-Man (PS2)

The ability to jump without the aid of a physical surface whilst in the air from a previous jump. Technique of Enhanced Jump.

Also Called

  • Mid-Air Jump

Capabilities

The user uses their own inertia to create a vortex around themselves that substitutes a physical body to propel themselves off of.

Some users can jump infinitely, this is made possible due to their leg strength - using the speed of a kick through the air, one can use the air (which, due to the speed of the kick, could not escape properly) as a sort of cushion of the fall, therefore using it to jump another time. Given that the user has enough power in his/her legs, one can jump as many times as possible. A common video game cliche.

Applications

  • Defy gravity for a short period on time.
  • Jump to high place.
  • Jumping large gaps.
  • Reaching hard to reach ledges.

Variations

  • Infinite Jump - The user can jump indefinitely in mid-air without stopping.

Limitations

  • May be limited to only ascending, ie. it must be used before the jump reaches the top of its arc.
  • Once the initial vortex has been created, the user cannot generate enough inertia to make another jump until they reach the ground or another tangible surface.

Known Users

See Also: Double Jump.
  • Superboy (Young Justice)
  • Might Guy (Naruto); via Eight Gates Released Formation
  • Kratos (God of War series)
  • Various characters (Castlevania)
  • Shiranui Amaterasu and Okami Amaterasu (Okami)
  • Geist des Waldes (Wolf Wars)
  • Musashi (Musashi Samurai Legends)
  • Arthur (Capcom)
  • Crash Bandicoot (Crash Bandicoot: Warped)
  • Scout (Team Fortress 2)
  • Jak (Jak and Daxter)
  • Daxter (Jak and Daxter)
  • Ratchet (Ratchet and Clank)
  • Sly Cooper, Bentley, Murray, and other characters (Sly Cooper)
  • Various characters (Dissidia Final Fantasy)
  • Various characters (Sonic the Hedgehog)
  • Enishi Yukishiro (Rurouni Kenshin)
  • Mario and Luigi (Super Mario Bros.)
  • Most Smash Fighters (Super Smash Bros.)
  • The Robot Unicorn (Robot Unicorn Attack)
  • Users of Geppo (One Piece)
    • CP9 agents
    • Vinsmoke Sanji
    • Momonga
    • Vergo
  • Lightsaber-wielders (Lego Star Wars series)
  • Jar Jar Binks (Lego Star Wars series)
  • The Jump (Cardcaptor Sakura)
  • Cloud in a Jar (Terraria)
  • Various characters (Ben 10)
  • Samus Aran (Metroid)
  • Aqua (Kingdom Hearts)
  • Sora (Kingdom Hearts)
  • Riku (Kingdom Hearts)
  • Zero (Mega Man X/Mega Man Zero)
  • Dante (Devil May Cry)
  • Nero (Devil May Cry)
  • Sheriff Lonestar (Awesomenauts)
  • Sphinx (Sphinx and the Cursed Mummy); can preform a midair somersault using the Wings of Ibis.
  • The Kid (I Wanna Be The Guy)
  • Genji (Overwatch)
  • Gunvolt (Azure Striker: Gunvolt); via equipment

Gallery