The power to induce doubt. Sub-power of Doubt Manipulation. Variation of Emotion Inducement. Opposite to Belief Inducement.
Also Called
- Skeptic Activation
- Skepticism Inducement
- Uncertainty Inducement
Capabilities
The user can induce a state of questioning disbelief, doubt, skepticism, etc. in themselves or others and make their target unsure and forget things and if hostile the user can make them forget what they were doing in the first place by making them ask themselves constant questions.
Applications
Variations
Associations
- Confusion Inducement
- Despair Inducement
- Doubt Manipulation
- Emotion Inducement
- Emotion Manipulation
- Memory Manipulation
- Mental Inducement
Limitations
- Users of Psychic Shield (highly resistant) and Psychic Immunity (impervious).
- May be overpowered by Belief Inducement.
Known Users
- Ms. Question (WordGirl)
- Sha of Doubt (Warcraft)
- Berenice Gabrielli (Bleach)
- Doubt (Hercules the Animated Series)
- Valkyries (Lost Girl)
- Tamsin
- Acacia
- Scar (Kingdom Hearts II)
- Nosirs (Yo-kai Watch)
- Nandenaan (Yo-kai Watch)
- Tamami Kobayashi, via The Lock (JoJo's Bizarre Adventure)