The power to lock the dreams of oneself or others. Sub-power of Psychic Power, Mental Manipulation, Omnilock and Oneiricpotence. Possible ultimate version of Psychic Immunity.
Also Called[]
- Nightmare Lock/Locking
- Oneiric Lock/Locking
- Dream Locking
- Psychic Lock/Locking
- Mind Lock/Locking
- Mental Lock/Locking
- Hallucination Lock/Locking
- Illusion Lock/Locking
Capabilities[]
User can lock their dreams, preventing them from being altered/affected by powers such as Dream Manipulation and Dream Walking.
Applications[]
- Dream Imprisonment
- Endless Dream
- Oneiric Immunity
- Reality Anchoring (Oneirifery Only)
- Soul Anchoring (Oneirifery Only)
- Mind Anchoring (Oneirifery Only)
- Superpower Anchoring (Oneirifery Only)
- Super Anchoring (Oneirifery Only)
- Temporal Anchoring (Oneirifery Only)
- Conceptual Anchoring (Oneirifery Only)
- Knowledge Anchoring (Oneirifery Only)
- Gender Anchoring (Oneirifery Only)
- Omnilock (Oneirifery Only)
- Spatial-Temporal Lock (Oneirifery Only)
- Spatiolock (Oneirifery Only)
- Temporal Lock (Oneirifery Only)
- Mystic Lock (Oneirifery Only)
- Science Lock (Oneirifery Only)
- Status Lock (Oneirifery Only)
- Emotion Locking (Oneirifery Only)
- Spatial-Temporal Lock (Oneirifery Only)
Associations[]
- Dream Imprisonment
- Dream-World Lordship
- Oneiric Reality Manipulation
- Oneiricpotence
- Immutability
- Psychic Immunity
Limitations[]
- User could accidentally lock themselves in overly traumatic dreams.
- Users of Oneiric Omnipresence can bypass the lock.
Known Users[]
- Doctor Destiny (DC Comics)
- Dream Beavers (Teenage Mutant Ninja Turtles 2012 TV series)