The ability to manipulate electricity that generates a strong magnetic field. Sub-power of Electromagnetism Manipulation
- Electromagnetic Electricity Manipulation
- EM Electricity Control
- EM Lightning Manipulation
- Super Conductor Electromagnetism
User can generate, absorb, create, and manipulate electricity that generates a strong magnetic field that exceeds the norm. They can use the energy to repulse and attract ferrous and possibly non-ferrous objects and electrify things at the same time, project blasts that restrain their opponents, and project blasts that induce magnetism etc.
Users can decrease the electric intensity of their energy to manipulate things inflicting little to no damage.
- Attraction & Repulsion
- Electric Pull
- Electrokinetic Flight
- Electromagnetic Infusion
- Electrical Telekinesis
- Electrical Telepathy
- Magnetic Levitation
- Matter Surfing
- Bio-Electricity Manipulation
- Electricity Manipulation
- Electromagnetism Manipulation
- Magnetism Manipulation
- May be unable creating EM-field, being limited to manipulating already existing one.
- Static (DC Comics)
- Cole Mcgrath (Infamous)
- Misaka Mikoto (Toaru Majutsu no Index)
- Electro (Marvel Comics)