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The ability to negate the increased effectiveness of things. Sub-power of Advantage Removal, Efficacy Manipulation, and Negation.

Also Called[]

  • Effectiveness Neutralisation

Capabilities[]

The user can negate/neutralise the increased effectiveness something has against something else; rendering some or all of their/its benefits, bonuses, etc, null. For example, a weapon which possesses an increased effectiveness against dragons, will against this ability not permanently lose that property, but rather the bonuses/effect of that effectiveness will be neutralised, making it to be normally effective against dragons. Another example would be, if a being of one type has a natural increased effectiveness against a being of another type, against this ability, the bonuses/effect of that effectiveness would be similarly made normal.

Applications[]

Associations[]

Limitations[]

  • May only work against one type of effective thing against them.
  • May only work against certain types of effectiveness; damage, ease of use, defensive, etc.

Known Users[]

  • Units (Fire Emblem series); via ‘neutralizes "effective against X" bonuses’ skills.
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