The ability to negate the increased effectiveness of things. Sub-power of Advantage Removal, Efficacy Manipulation, and Negation.
Also Called[]
- Effectiveness Neutralisation
Capabilities[]
The user can negate/neutralise the increased effectiveness something has against something else; rendering some or all of their/its benefits, bonuses, etc, null. For example, a weapon which possesses an increased effectiveness against dragons, will against this ability not permanently lose that property, but rather the bonuses/effect of that effectiveness will be neutralised, making it to be normally effective against dragons. Another example would be, if a being of one type has a natural increased effectiveness against a being of another type, against this ability, the bonuses/effect of that effectiveness would be similarly made normal.
Applications[]
- Negates Greater Effectiveness
Associations[]
Limitations[]
- May only work against one type of effective thing against them.
- May only work against certain types of effectiveness; damage, ease of use, defensive, etc.
Known Users[]
- Units (Fire Emblem series); via ‘neutralizes "effective against X" bonuses’ skills.