The power to absorb electromagnetic energy and utilize it in some way. Sub-Power of Electromagnetism Manipulation. Variation of Energy Absorption.
Also Called[]
- Electromagnetic Battery
- Electromagnetic Energy Absorption
- Electromagnetic Siphon
Capabilities[]
The user can absorb electromagnetic energy, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
Applications[]
- Charged Particle Absorption
- Cosmic Energy Absorption
- Cultivation
- Electricity Absorption
- Electromagnetic Attacks
- Electromagnetic Aura
- Electromagnetic Capacitor
- Electromagnetic Concentration
- Electromagnetic Conversion
- Electromagnetic Energizing
- Electromagnetism Empowerment
- Electromagnetism Generation
- Electromagnetism Immunity
- Gamma Absorption
- Glowing Eyes
- Light Absorption
- Personal Electromagnetism
- Photoionization
- Power Absorption (limited to electromagnetic powers)
- Thermal Radiation Absorption
Techniques[]
Associations[]
- Bio-Energy Manipulation
- Electromagnetism Manipulation
- Elemental Manipulation
- Solar Energy Manipulation
Limitations[]
Known Users[]
- Static (DC Animated Universe)
- Kyrptonians (DC Comics)
- Superman
- Magneto (Marvel Comics)
- Polaris (Marvel Comics)
- Photon (Marvel Comics)
- Surge (Marvel Comics)
- Sunfire (Marvel Comics)
- Zzzax (Marvel Comics)
- Transylians (Ben 10 Series)
- SCP-1548 - The Star, the Hateful (SCP Foundation)