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|caption = Max Eisenhardt/Magneto (Marvel Comics) |
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The power to '''generate electromagnetic fields from one's body.''' Sub-power of [[Electromagnetism Manipulation]] and [[Energy Generation]]. |
The power to '''generate electromagnetic fields from one's body.''' Sub-power of [[Electromagnetism Manipulation]] and [[Energy Generation]]. |
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Revision as of 20:55, 14 February 2018
The power to generate electromagnetic fields from one's body. Sub-power of Electromagnetism Manipulation and Energy Generation.
Also Called
- Electromagnetic Field/Energy Generation
- EM Generation
- Electromagnetogenesis
Capabilities
The user can generate electromagnetic force including electricity and magnetic fields, release an EMP to disrupt electrical currents, etc.
Applications
- Electromagnetic Aura
- Electromagnetic Blast
- Electromagnetic Pulse Emission
- Electricity Generation
- Magnetism Generation
Variations
Associations
Limitations
- Flying may take awhile to master.
- Cannot control electromagnetism of another source with this power alone.
- Can't manipulate electromagnetism, only generate and use it.
Known Users
Films
- Jeremy Reed (Powder)
- MUTO (Godzilla)
Cartoons
- Virgil Hawkins/Static (DC Animated Universe)
Comics
- Virgil Hawkins/Static (DC Comics)
- Max Eisenhardt/Magneto (Marvel Comics)
- Polaris (Marvel Comics)
- Storm (Marvel Comics)
Video Games
- Pokemon who can learn "Synchronoise" (Pokemon)
Known Objects
- EMP Gems (Barbie: Spy Squad)