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The power to manipulate electromagnetism. Sub-power of Fundamental Forces Manipulation. Advanced combination of Electricity and Magnetism Manipulation. Variation of Continuum Manipulation.

Also Called[]

  • EM Manipulation
  • Electromagnetism/Electromagnetic/EM Arts/Control
  • Electro-Magnekinesis/Electro-Magnetokinesis
  • Electromagnetic Energy/Field Manipulation
  • Electromagnetic Force/Phenomena Alteration/Control/Manipulation
  • Electromagnetic Manipulation
  • Electromagnokinesis

Capabilities[]

The user can manipulate electromagnetism: one of the four fundamental forces in the physical universe responsible for numerous phenomenon cases, notably those affiliated with electrostatics and magnetism. Electromagnetism is responsible for electromagnetic fields (an area of space comprised of electric and magnetic fields), the propagation of electromagnetic radiation or the electromagnetic spectrum, such as visible light, infrared, ultraviolet, microwaves, and radio waves. Exploration of electromagnetism necessitates understanding various branches of physical science, such as classical mechanics, quantum mechanics, and special relativity. Electromagnetism demonstrates impressive characteristics and exploitation with human inventions using electromagnetism to power intelligent devices, vehicles, power-generating stations, buildings, and more. Due to the user manipulating electromagnetism, they hold the untapped potential to perform and execute efficaciously powerful techniques.

A user of electromagnetism manipulation at a basic level may demonstrate uncomplicated applications, for instance, electromagnetic field generation, electronic disturbances, weak electromagnetic pulses (sudden surges of electromagnetic energy), electromagetoreception, or an encompassing aura of electricity tagged with metals or metalline material spinning around the user. At advanced levels, users are depicted as "professionals" that can manipulate both electricity (electricity generation, electrostatic shocks, electroreception, electrocution, heat conductivity, etc.) and magnetism (magnetism generation, magnetoreception, metal manipulation, electronic disruption, variations or sub-types of magnetism manipulation (diamagnetism, paramagnetism, ferromagnetism, etc.)). Because the user is advanced, they can easily overwhelm basic-level electromagnokinetics, indirectly affecting electromagnetic phenomena in the surrounding vicinity, and comprehend an improved understanding of the second strongest fundamental force in the universe.

Users at the expertise, master, ultimate, or absolute levels are demonstrated as masters or gods of their field. A user can use electromagnetism manipulation to control the electromagnetic spectrum (from light manipulation to assorted variations of radiation manipulation (radio waves, ultraviolet light, microwaves, infrared, x-radiation, and gamma radiation)). They can use the electromagnetic spectrum and manipulate it similarly to using advanced machinery to conduct unrehearsed x-ray examinations, overload the radioactive generation of nuclear reactors, and generate heat manipulation, with the restraint being the user's understanding and originality or adaptiveness. Users can control sophisticated technology used by races above type 1 civilizations and broaden their authority on a continental, planetary, cosmic, galactic, or universal scale. In rare circumstances, users can manipulate reality or a fraction of the concept through pure association with electromagnetism.

Four Interactive Forces[]

This power is the manipulation of one of the four interactive forces: the other three being:

Applications[]

Basic Level[]

Advanced Level[]

Expert Level[]

Master Level[]

Ultimate Level[]

Absolute Level[]

Techniques[]

Variations[]

Associations[]

Limitations[]

  • May be unable to create electromagnetism, being limited to manipulating only from already existing sources.
  • Distance, mass, precision, etc. depend upon the knowledge, skill, and strength of the user and their power's natural limits.
  • Anti-Electromagnetic Field Projection may counter the user.

Known Users[]

  • Alita (Battle Angel Alita: Last Order)
  • Sechs (Battle Angel Alita: Last Order)
  • Toji (Battle Angel Alita: Last Order)
  • Tunpo (Battle Angel Alita: Last Order)
  • Amperi (Ben 10)
  • Transylian (Ben 10)
  • Gimlinopithecus (Ben 10)
  • Ultimate Aggregor ("Ben 10: Ultimate Alien")
  • Ultimate Kevin (Ben 10: Ultimate Alien)
  • Iron Tager (BlazBlue)
  • Fujiwara Toki (Code: Breaker)
  • Virgil Hawkins/Static (Milestone Media/DCAU/DC Comics)
  • Barry Allen/The Flash (DC Comics)
  • Black Lightning (DC Comics)
  • Captain Atom (DC Comics)
  • Coldcast (DC Comics)
  • Daniel West/Reverse Flash (DC Comics)
  • Superman (DC Comics); via Sundip
  • Various Metahumans (DC Comics)
  • Baby Faced Moonbeam (Duck Dodgers)
  • Kessler (Infamous)
  • Cole MacGrath (Infamous)
  • Sylvie Paula Paula (The King Of Fighters Series)
  • Sora (Kingdom Hearts)
  • Gash Bell (Konjiki no Gash Bell!/Zatch Bell!)
  • Maestro (Konjiki no Gash Bell!/Zatch Bell!)
  • Jay (Lego Ninjago: Masters of Spinjitzu); via Magnetic Energy Manipulation and Magnetism
  • The Masters (Mad World)
  • Berserker (Marvel Comics)
  • Electro (Marvel Comics)
  • Karima Shapandar (Marvel Comics)
  • Mandarin (Marvel Comics)
  • Max Eisenhardt/Magneto (Marvel Comics)
  • Meggan (Marvel Comics)
  • Ororo Munroe/Storm (Marvel Comics)
  • Polaris (Marvel Comics)
  • Siena Blaze (Marvel Comics)
  • Victor Mancha (Marvel Comics)
  • Will O' The Wisp (Marvel Comics)
  • Zzzax (Marvel Comics)
  • Onslaught (Marvel Comics)
  • Various Mutants (Marvel Comics)
  • Rebidiora (Monster Hunter Series)
  • Shinki (Naruto)
  • Magnemite, Magneton, Magnezone, Nosepass, and Probopass (Pokémon)
  • Jeremy Reed (Powder)
  • Zia Mendoza (Ripley's Bureau of Investigation); only few of these applications
  • Miki (Senran Kagura)
  • Max Evans (Roswell)/(Roswell New Mexico)
  • Sparks (Super Robot Monkey Team Hyperforce Go!)
  • The Dread Doctors (Teen Wolf)
  • Josh Diaz (Teen Wolf)
  • Dark Mayhem (The Thundermans)
  • Herrscher of the Thunder (Honkai Impact 3rd)
  • Jack-Jack Parr (The Incredibles)
  • Electromaster (Toaru Majutsu no Index & Toaru Kagaku no Railgun)
    • Misaka Mikoto
    • Misaka sisters
  • Mages who use the Forces Arcana/Sphere (World of Darkness)
  • Hyuse (World Trigger); via Lampyris
  • Erik Magnus/Magneto (Amalgam Comics)
  • Past Sam (Sam and Max Video Game Series)
  • Jin Narumi (Tokyo Shinobi Squad)
  • Muramasa/Minato Kageaki (Full Metal Daemon Muramasa)

Known Powers[]

  • Ninpo: Magnetic Field Technique (Tokyo Shinobi Squad)

Gallery[]

Videos[]

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