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* [[Radiation Manipulation]]
 
* [[Radiation Manipulation]]
 
* [[Technology Manipulation]]
 
* [[Technology Manipulation]]
* [[EM Electricity Manipulation|<nowiki/>]][[Technology Manipulation|EM Electricity Manipulation]]
+
* [[EM Electricity Manipulation]]
** [[Electricity Manipulation]]
+
**[[Electricity Manipulation]]
 
*** [[Electrical Constructs]], including [[Electrokinetic Blade Construction|weapons]], [[Wall Generation|walls]], [[Electrical Exoskeleton|armor]] or [[Electrokinetic Creature Creation|allies]]/[[Golem Creation|servants]].
 
*** [[Electrical Constructs]], including [[Electrokinetic Blade Construction|weapons]], [[Wall Generation|walls]], [[Electrical Exoskeleton|armor]] or [[Electrokinetic Creature Creation|allies]]/[[Golem Creation|servants]].
 
*** [[Electricity Attacks]], user may be able to generate enough power to [[Disintegration|vaporize]] matter; [[Pyrotechnic Projection|pyrotechnics]] of varying power, [[Electrokinetic Combat|strikes]] and other type of attack involving electricity.
 
*** [[Electricity Attacks]], user may be able to generate enough power to [[Disintegration|vaporize]] matter; [[Pyrotechnic Projection|pyrotechnics]] of varying power, [[Electrokinetic Combat|strikes]] and other type of attack involving electricity.

Revision as of 00:07, 19 November 2014

The ability to manipulate electromagnetism. Sub-power of Fundamental Forces Manipulation.

Also Called

  • Electromagnetic Manipulation
  • Electromagnetic Field Manipulation
  • Electro-Magnekinesis
  • Electro-Magnetokinesis

Capabilities

User can create, shape and manipulate electromagnetism which (with the exception of gravitation) account for almost all physical phenomena observable to the unaided human senses, including light and other electromagnetic radiation, all of chemistry, most of mechanics (excepting gravitation), and of course magnetism and electricity. That said, only few truly powerful individuals are capable reaching such heights of power, most users have to content themselves with lesser if still impressive abilities.

Due to the intense versatility with electricity (such as electrocution, heat generation, computer and mind hacking, and electrolysis) and magnetism (such as metal manipulation, magnetic levitation, atomic manipulation, and attract and repel), electromagnetism is one of the most powerful and versatile elemental manipulation in existence.

Four Interactive Forces

This power is the manipulation of one of the four interactive forces; the other 3 being

Applications

Techniques

Associations

Limitations

  • May be unable to create electromagnetism, being limited to manipulating only from already existing sources.
  • Distance and the amount of energy depends of the strength and skill of the user.

Known Users

  • Virgil Hawkins/Static (DC Universe/Static Shock)
  • Alita (Battle Angel Alita: Last order)
  • Toji (Battle Angel Alita: Last order)
  • Sechs (Battle Angel Alita: Last order)
  • Tunpo (Battle Angel Alita: Last order)
  • Coldcast (DC Comics)
  • Captain Atom (DC Comics)
  • Black Lightning (DC Comics)
  • Will O' The Wisp (Marvel)
  • Magneto (Marvel)
  • Polaris (Marvel)
  • Meggan (Marvel)
  • Electro (Marvel)
  • Berserker (Marvel)
  • Karima Shapandar (Marvel Comics)
  • Zzzax (Marvel)
  • Mandarin (Marvel)
  • Cole MacGrath (Infamous)
  • Kessler (Infamous)
  • Misaka Mikoto (Toaru Majutsu no Index/Toaru Kagaku Railgun)
  • Misaka clones (Toaru Majutsu no Index/Toaru Kagaku Railgun)
  • Magnemite, Magneton and Magnezone (Pokemon)
  • Nosepass and Probopass (Pokemon)
  • Maestro (Zatch Bell)
  • Zia Mendoza (Ripley's Bureau of Investigation); only few of these applications
  • Ampfibian (Ben 10)
  • Ra'ad (Ben 10)
  • Frankenstrike (Ben 10)
  • Dr. Victor (Ben 10)
  • Sparks (Super Robot Monkey Team Hyperforce Go!)
  • Baby Faced Moonbeam (Duck Dodgers)
  • Fujiwara Toki (Code: Breaker)
  • Iron Tager (BlazBlue)
  • Superman (DC Comics); via Sundip
  • Siena Blaze (Marvel Comics)
  • Jeremy Reed (Powder)

Gallery