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Mythic/Primal Elves add:
 
Mythic/Primal Elves add:
 
*[[Enhanced Condition]] or [[Supernatural Condition]] Few have downright:
 
*[[Enhanced Condition]] or [[Supernatural Condition]] Few have downright:
**[[Ascended_Physiology|Spiritually Ascended Physiology]]
+
**[[Etheral Physiology|Supernatural Physiology]]
 
*[[Magic]] in abundance.
 
*[[Magic]] in abundance.
   

Revision as of 03:44, 31 January 2012

The power to use the abilities and traits of elves. Partial power of Mythical Mimicry, sub-power of Faery Physiology.

Also Called

  • Elven Mimicry
  • Elf Mimicry
  • Elf Physiology

Capability

The user has the traits of elves (also known as Alvar, Daoine Sidhe, Sidhe, etc.), who are either close relatives for faery or near-mortals with exceptional living-span and magical inclination, there just doesn't really seem to be anything between. In general all elves appear humanoids of close to human size (some are notably smaller, other good deal taller), beautiful, young-looking or ageless, graceful and generally both wondrous and haughty. Although some (especially those of the Primal back-ground) could pass as particularly attractive humans, most have distinctive look of slender physique, vulpine facial features and arresting eyes, but especially their ears that range from but human sized with points to variously elongated. While most have relatively normal skin-tones, some have anything but (blue seems common); this includes both groups.

As mentioned elves are divided into two broad groups that can be described as Lesser/Modern and Mythic/Primal: the Elves of Modern group are near-mortal, with closer to human abilities and also potential (amusingly they also tend towards more haughty behavior); Primal Elves are very close to Fae, many of them powerful enough that they were considered Gods in earlier times. Regardless of which group they belong, all elves share certain traits including grace, some magical ability (or something similar) and skill with both close combat (especially swords) and marksmanship (with bows).

Of all Faery-kind they are most likely to create/ live in their own communities, nations and states of varying sizes. While Modern Elves have their Kingdoms and lands in Physical world, Primal Elves tend to live Under-Hill, Other Side or simply on the plane where their Faery-cousins dwell.

Applications

All Elves share the following traits:

Mythic/Primal Elves add:

Variations

Half-Elves

  • Result of Elven and (usually) human relationship, those with Modern ancestry are unlikely to add much more to their mortal other parents abilities than Decelerated Aging, although even there exceptions happen. Mythic ancestry could go up to Nephilim Physiology.

Associations

  • Faery Physiology

Limitations

Known Users

  • Elves (RPGs) including all books and comics based on them
  • Eldar (J. R. R. Tolkien)
  • Elves (ElfQuest)
  • Alvar (Viking Mythology)
  • Sidhe (Celtic Mythology)

Gallery