The power to release/use entities to various attacks. Sub-power of Entity Manipulation. Variation of Attack Powers. Opposite to Entity Defense.
Also Called[]
- Being Attacks
- Lifeform Attacks
Capabilities[]
The user can release/use various entities (animals/beasts, spirits, deities, demons, inner beings, materialized guardians, etc.) and/or their power to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
Applications[]
- Entity Ball Projection: Create and launch spheres of entities.
- Entity Beam Emission: Release beams of entities.
- Entity Blast: Release entities over a specific target area.
- Entity Bolt Projection: Release low powered projectiles of entities.
- Entity Bomb Generation: Create bombs/explosions of entities.
- Entity Breath: Discharge entity blasts from mouth.
- Entity Bullet Projection: Fire in short sequence over a wide area.
- Entity Cutting: Use entities to cut opponents.
- Entity Impale: Use entities to impale opponents.
- Entity Infusion: Empower and energize anything touched or used (usually a weapon) with entities.
- Entity Pillar Projection: Project entities pillars.
- Entity Spike Projection: Project entities spikes.
- Entity Vision: Emit entities from one's eyes.
- Entity Vortex Emission: Create spiral/vortex of entities.
- Entity Wave Emission: Send out a wave of entities that repels everything.
- Expanding Entity Bolts: Project plan entities that expands rapidly on contact with an object.
- Formulated Entity Blasts: Release blasts in the form of entities.
- Hand Blasts: Release entity blasts from hands.
- Hidden Attacks: Channel attacks through a medium.
- Missile Generation: Create missiles of entities.
- Omnidirectional Entity Waves: Send out a wave of entities in all directions.
- Reflective Attacks: Release attacks of entities that can bounce off of any surface.
- Scatter Shot: Release entity blasts that split into multiple fragments.
- Sword Beam Emission: Release entity blasts from swords and other such bladed weapons.
- Zap: A tiny, short release of entity to cause pain or discomfort, usually too low-powered to be destructive.
Variations[]
- Animal Attacks
- Angelic Attacks
- Demonic Attacks
- Draconic Attacks
- Humanity Attacks
- Inner Being Attacks
- Monstrous Attacks
- Microbe Attacks
- Parasite Attacks
Associations[]
Limitations[]
- Users may require outside source of entities to create a blast.
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction or released in constant stream.
- May only be able to release specific type of entity.
- Users will be exhausted when too much energy is used.
- Users may be overcharged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
Known Users[]
- Stand Users (JoJo's Bizarre Adventure)
- Cursed Spirit Manipulation Users (Jujutsu Kaisen)
- Persona users (Persona)
- Pokémon Trainer (Pokémon/Super Smash Bros.)
- Shamans (Shaman King)