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"Because ten billion years' time is so fragile, so ephemeral...it arouses such a bittersweet, almost heartbreaking fondness."
― Opening Line (Now and Then, Here and There)

The power to manipulate eras. Sub-power of Event Manipulation. Combination of Beginning Dominance and Conclusion Dominance.

Also Called[]

  • Epoch Control/Manipulation
  • Era Control
  • Period Control/Manipulation

Capabilities[]

The user can create, shape and manipulate eras, long periods of time that denote important parts of history. This allows them to decide how long they are, how they start, and even how they end. Since eras make up the entire basis of history, the user has total control of every event, moment, and period of time in the universe.

Some users may have enough skill to create entirely new eras and introduce them into any part of history, allowing them to radically alter the flow of events that make up those periods of time.

Applications[]

Associations[]

Limitations[]

Known Users[]

  • Catalyst Comet (Adventure Time)
  • Celestine (Ah! My Goddess: The Movie)
  • Menelaus Montrose (Eschaton Sequence)
  • Kronika (Mortal Kombat)
  • Aeon the Terrible (Rudoplh's Shiny New Year)
  • White Spirits (Tears to Tiara)
  • Urthr (Valkyrie Crusade)
  • Century Babies (DC/Wildstorm Comics)

Gallery[]

Videos[]

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