The power to manipulate errors. Opposite to Accuracy Manipulation.
Also Called[]
- Error Control
- Mistake Control/Manipulation
Capabilities[]
The user can manipulate errors of any kind, including writing, beliefs, plans, actions, powers, attacks, errors in spacetime, etc. Anything that can be wrong or considered an error or a mistake can be manipulated. The user can also manipulate the consequences and results of errors.
Error manipulation is the art of exploiting, introducing, or capitalizing on errors, flaws, mistakes, or loopholes in reality. By generating and manipulating these errors, one can achieve various effects, such as defying the laws of physics, disrupting the relationship between cause and effect, distorting reality, creating paradoxes, altering the state of things, warping probabilities, and more. In a sense, the user can achieve virtually anything by simply manipulating the consequences of the generated error.
Applications[]
- Consequence Manipulation
- Crash!
- Flaw Enhancement
- Flawless Coordination
- Flawless Healing
- Flawless Indestructibility
- Imperfection Inducement
- Imperfection Manipulation
- Problem Manipulation
- Punishment
- Weakness Manipulation
- Omni-Distortion
- Status Manipulation
- Plot Manipulation
Techniques[]
Associations[]
- Accuracy Manipulation
- Action Manipulation
- Danger Manipulation
- Flawless Indestructibility
- Flawless Precognition
- Flawless Restoration
- Technology Manipulation
- Weakness Inducement
Limitations[]
- May be limited to manipulating some errors.
- The user may not undo the mistakes or errors of self or others.
- May not be able to undo any mistakes manipulated.
Known Users[]
- Amon (Lord of the Mysteries)
Known Locations[]
- The Void (The Amazing World of Gumball)