The ability to create expenses. Sub-power of Expense Manipulation Opposite to Expense Removal.
Also Called[]
- Cost Inducement
Capabilities[]
The user can create/induce costs/expenses on anyone/anything, including the use of powers/skills/abilities or to actions like choosing the wrong electric wire to cut when trying to fix something.
Associations[]
- Action Inducement
- Causality Manipulation
- Consequence Creation
- Double-Edged Power
- Expense Manipulation
- Expense Removal
- Inducement
- Limit Manipulation
- Limitation Inducement
- Power Overdrive
- Weakness Change
- Weakness Inducement
- Weakness Manipulation
Limitations[]
- May require physical touch.
- User could suffer the same expenses.