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The ability to induce facts onto anything. Sub-power of Fact Manipulation. Variation of Inducement.

Also Called

  • Fact Induction
  • Factual Inducement

Capabilities

The user can induce facts onto anything, whether historical, social, financial, biological, physical, mental, spiritual, any kind of fact there is. They can effectively change history, a being, reality or so on by inducing facts onto the entity in question, making it so that something is true about them that was never true before.

Associations

Limitations

  • Users of powers such as Reality Anchoring and Omnilock are immune.
  • May be limited to certain entities.
  • May cause temporal paradoxes by inducing historical facts.

Known Users

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