- "Cannibalism, mutilation and torture...if we're facing someone who can make that stuff real in a land of magic...We don't have any strategy to fight that, boys."
- ― Kyle Rayner/Green Lantern to JLA on the Queen of Fables (DC Comics)
The ability to manipulate reality with principles of narrative causality and storytelling. Sub-Power of Fantasy Manipulation and Reality Artistry. Combination of Reality Manipulation and Unreality Manipulation. Not to be confused with Narration.
Also Called[]
- Plot/Fictional Warping
- Talecrafting
- The Theory of Narrative Causality
Capabilities[]
User can manipulate reality using the principles of narrative causality, storytelling, or fairy tales, fashioning reality around them after a favorite story or tale of theirs, making the world into one that has the same rules as the story they're using, and ultimately replicating the results of said story. They can replicate the patterns and symbols from their favorite narratives into reality, becoming archetypes or changing people around them into characters based on said archetypes.
User of Fairytale Warping may believe that they're in a world where everything is alive, and that elements of life follow the archetypal elements from fairy tales, folklore, tall tales, and storybooks. Perhaps this leads to an awareness of the "Fourth Wall".
The user can also make elements of the story they are reading become metaphors for real world features, especially when the story has fantastic elements or is set in ancient times. For example, The Big Bad Wolf, can be a bad man.
In short, users can turn the stories they read into reality or make the reality metaphorically similar to the story.
Applications[]
- Absolute Speed: Move at the literal speed of plot.
- Destiny Manipulation: Manipulate the destinies of yourself and others.
- Event Manipulation: Subtly manipulate events from the past, present, or future by weaving tales into reality.
- Fictional Mimicry: Mimic any hero from any story you can think of...or the villains.
- Luck: Use narrative causality to make situations always favorable towards you.
- Plot Device Techniques: Manipulate reality using tropes.
- Plot Empowerment: Empower yourself with a plot that is favorable to you.
- Self-Power Bestowal: Gain whatever power is theatrically appropriate for the situation.
- Basic:
- Animation: Animate inanimate objects in the fashion of companions in fairytales of old.
- Archetype Empowerment: Gain power by taking on different archetypes.
- Literary Manipulation: Bring elements from other stories into reality.
- Living Anomaly: Become the protagonist of the story.
- Magic: Use magic in the form of witches who curse the hero, or the pure magic that saves the kingdom.
- Narration (Limited): Gain control of the narrative of your life by switching the stories it follows and the archetypes you and people around you are.
- Advanced Level:
- 4th Wall Awareness: Become aware that life is just another narrative told by some being.
- Absolute Contract: Bargain with any being from angels to demons, gods to men, and even concepts.
- Definition Manipulation: Voluntarily redefine the story and it's characteristics.
- Linguistic Manipulation: Manipulate the context of passages of the plot.
- Personal Probability Manipulation: Gain control of personal probabilities by controlling who the plot favors.
- Meta Level:
- Axiom Manipulation: Make the truth of reality false to make whatever plot you wish to be fact.
- Author Authority: Gain control of the plot yourself.
- Belief Vocifery: Voice the story one desires to be into reality.
- Fantasy Manipulation: Bring your favorite story's most deeply rooted fables & fiction to life.
- Non Created Physiology: Exist outside of perceptions created by others as well as that of the story itself.
- Realm Connection: Share the awareness with the fairy land with other worlds at will.
- Unreality Manipulation: Give semblance to anything and everything that isn't real.
Associations[]
Limitations[]
- Will gain the inherent weaknesses of any story/protagonist they're modeling their reality out of.
- Messing with reality too much may come with consequences.
- Coincidence Nullification is the perfect counter.
- Overuse of this power may cause the user to believe nothing is real.
- Awareness of the Fourth Wall may lead to an existential crisis.
- The changes that the user can make on reality are limited to the elements and events of the story.
- If the user wants to create his own story, he may have to give specific characteristics about how he wants the reality to be, as well as descriptions of the events for the power to work.
Known Users[]
- True Fae (Changeling: the Lost/Chronicles of Darkness)
- The Queen of Fables (DC Comics)
- Caster (Fate/Extra); via Nursery Rhyme
- The Marchen (Fear Mythos)
- Ungalo (JoJo's Bizarre Adventure Part 6: Stone Ocean); via Bohemian Rapsody
- Hector Longhouse (The Longhouse Tales)
- Maedchen (Marchen Maedchan)
- Authors (Once Upon a Time)
- Jack Frost (Rainbow Magic); via Storytelling Fairies' Magical Items
- Meta Characters (SCP Foundation)
- Callie Garrison (Supernatural)
- Fable (Steven Universe: The Phantom Fable)
Known Locations[]
- The Dark Place (Alan Wake)