The power to adapt to radioactive environments. Sub-power of Radiation Manipulation. Variation of Environmental Adaptation.
Also Called[]
- Apocalyptic/Radiation/Wasteland Adaption
Capabilities[]
User is able to survive and adapt to radiation on levels that would otherwise kill, mutate, or damage them. This might let them survive in environments where all other life struggles to survive, and live on non-purified water and foods for long periods of time.
Applications[]
Variations[]
Associations[]
- Balanced Civilization Progression
- Bionic Physiology
- Civilization Advancement
- Environmental Adaptation
- Mortal Physiology
- Radiation Manipulation
- Superior Human Physiology
- Supernatural Survivability
Known Users[]
- Ghouls (Fallout series)
- Protagonist Characters (Fallout series)
- Sky People (The 100)
- Grounders/Reapers (The 100)
- Grounders/Outsiders (The 100)
- Grounders/Nightbloods (The 100)
- Hazmat (Marvel Comics)
- Raphael/Red Stripe (Teenage Mutant Ninja Turtles 2012 TV series); only in the alternate future
- Mira (Teenage Mutant Ninja Turtles 2012 TV series)
- Wall-E (Wall-E)
- Mario 64 (Stupid Mario Brothers)
- Silver the Hedgehog (Sonic the Hedgehog)
- Planet Cascade Inhabitants (Sonic X)
- Dark Freedom Fighters (Archie's Sonic the Hedgehog)
- Stitchpunks (9)
- Samurai Jack (Samurai Jack)
- Various characters (Nausicaä of the Valley of the Wind)
- Robert Neville (I Am Legend)
- James and Hilda Bloggs (When the Wind Blows)