The power to make angular turns. Sub-power of Enhanced Turning.
Also Called[]
- Angular Turn Ability
Capabilities[]
The user can make turns that are angular in nature, or pointed and very sharp, all instead of round, circular turns. They make multiple zero radius turns to make such turns, making sharp 90 degree (or more or less) turns without breaking a sweat. They could also form polygons or partial polygons with this ability.
Applications[]
- Accelerated Turning
- Enhanced/Supernatural/Absolute Agility
- Enhanced/Supernatural/Absolute Athleticism
- Enhanced/Supernatural/Absolute Balance
- Enhanced/Supernatural/Absolute Dexterity
- Enhanced/Supernatural/Absolute Mobility
- Enhanced/Supernatural/Absolute Reflexes
- Enhanced/Supernatural/Absolute Speed
- Enhanced/Supernatural/Absolute Turning
- Minimized Radius Turning
Associations[]
- All-Terrain Mobility
- Centrifugal Force Manipulation
- Centripetal Force Manipulation
- Enhanced Mobility
- Enhanced Running
- Flawless Coordination
- Flight
- Flowmotion
- Hyper Perpendicularity
- Hyper Maneuverability
- Shape Manipulation
- Tracing
- Unrestricted Movement
- Velocity Manipulation
Limitations[]
- May only make angled turns to an extent.
- May cost lots of energy.
- May be hard to do in tight spaces.