The ability to do decorative moves and actions with function. Variation of Superior Activity.
Also Called[]
- Functional Actions
Capabilities[]
The user has the ability to do actions, movements and attacks that are usually decorative and serve no purpose with a function that gives them purpose. For example, a flashy flip could be used to interact with buttons on a machine or a flashy cartwheel-like move could have a form of energy around it that allows it to be used for an attack.
Applications[]
- Enhanced/Supernatural Agility
- Enhanced/Supernatural Athleticism
- Enhanced/Supernatural Balance
- Enhanced/Supernatural Dexterity
- Enhanced/Supernatural Leap
- Enhanced/Supernatural Parkour
- Enhanced/Supernatural Speed
- Enhanced/Supernatural Strength
- Enhanced/Supernatural Strike
- Self-Power Bestowal
Associations[]
- Action Manipulation
- Effect Generation
- Effect Manipulation
- Flawless Coordination
- Flowmotion
- Functionality Manipulation
- Hyper Maneuverability
- Omni-Motion
- Purpose Manipulation
- Purposeful Movement
- Superior Activity
- Superpower Manipulation
- Unrestricted Movement
Limitations[]
- May not work on certain moves.
- Functions may last only a short time.