The power to manipulate fantastic-radiation. Variation of Fantastic-Matter Manipulation and Radiation Manipulation.
Also Called[]
- Rare Radiation Control/Manipulation
- Special Radiation Control/Manipulation
- Supernatural/Super Radiation Control/Manipulation
Capabilities[]
The user can create, shape, and manipulate fantastic-radiation, a type of radiation which has supernatural material properties and is likely extremely dangerous.
Applications[]
- Fantastic-Radiation Absorption
- Fantastic-Radiation Amplification
- Fantastic-Radiation Attacks
- Fantastic-Radiation Constructs
- Fantastic-Radiation Concentration
- Fantastic-Radiation Conversion
- Radiation Detection
- Radiation Generation
- Radiation Immunity
- Fantastic-Radiation Induced Mutation
- Fantastic-Radiation Negation
- Fantastic-Radiation Solidification
- Fantastic-Radiation Channeling
- Fantastic-Radioactive Presence
Associations[]
Limitations[]
- May be unable to create fantastic radiation, being limited to manipulating only from already existing sources.
- Distance, mass, precision, etc. depend upon the knowledge, skill, and strength of the user and their power's natural limits.
Known Users[]
- K. Russell Abernathy/Kryptonite Man (DC Comics)
- Kenny Braverman/Conduit (DC Comics)
- Kell-El/Superman X (Legion of Super-Heroes)
- Gamma Mutates (Marvel Comics)
- Dark Samus (Metroid series)
- Phazon Enhancement Device/PED Suit users (Metroid series)
Known Fantastic-Radiations[]
- Kryptonite (DC Comics)
- Vita-Rays (Marvel Comics)
- Extreme Gamma (Marvel Comics)
- Phazon (Metroid series)
- Rakushin (Streets of Rage series)
Gallery[]
Kryptonite (DC Comics) is a naturally occurring radioactive material hailing from Krypton that has a variety of effects...
...a morphogenetic field consisting of a mystical variation of gamma radiation hailing from the Below-Place...
Dark Samus (Metroid) can channel and manipulate Phazon, a highly radioactive, violently unstable, sentient mineral.