The power to be immune to fasteners/anchoring objects.
Also Called[]
- Anchor-Immunity/Proof/Proffness
- Fastener Durability/Cancellation/Immunity/Imperviousness/Invulnerability/Insulation/Nullification/Proof/Protection/Tolerance
Capabilities[]
The user is immune to anything that is being fastened or anchored to a surface, whether or not attached to the user. Meaning ropes, chains, bolts, nails, screws, glue, etc. cannot keep the user from moving what they are holding down.
Associations[]
- Adhesion Immunity
- Binding
- Body Part Ripping
- Charge!
- Disproportionate Force
- Enhanced Strength/Supernatural Strength/Absolute Strength
- Friction Defiance
- Gravity Defiance
- Immobility
- Mobile Invulnerability
- Structure Weakening
- Unfastening
- Unfixed Movement
Limitations[]
- May not be able to move some fastened/anchored objects.
- Cannot move fastened objects if they are too heavy.
- May be limited in terms of the magnitude of strength of the fasteners that can be overcome.
- Omni-Absorption/Almighty Absorbing Replication/Immunity Bypassing/Power Negation are the perfect counters.
- May not last forever.
Known Users[]
- Spirits (Various Folklore)
- Carrie Krueger (The Amazing World of Gumball)
- The Arcsine (Welcome to the Wayne)