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**[[Fear Manifestation]] |
**[[Fear Manifestation]] |
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*[[Illusion Manipulation]] |
*[[Illusion Manipulation]] |
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+ | *[[Time Travel]] |
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+ | *[[Phasing]] |
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==Associations== |
==Associations== |
Revision as of 23:07, 17 June 2015
The ability to become an embodiment of fear. Variation of Emotional Energy Manipulation, Fear Manipulation and Emotion Embodiment.
Also Called
- Fear Incarnate
- Fear Personification
- Horror Embodiment
- Paranoia Embodiment
- Terror Embodiment
- The Fearful
Capabilities
Users can become an physical manifestation or personification of fear and gain power from the fear in others or oneself. Users can use fear as a power source to extend their life span or as a weapon, they can become immune to death unless certain conditions are met.
Applications
- Concept-Dependent Immortality
- Death Inducement
- Fear Manipulation
- Illusion Manipulation
- Time Travel
- Phasing
Associations
Limitations
- Without fear the user could be weakened.
- Overcoming fear can weaken the user.
Known Users
- Deimos (Greek Mythology)
- Phobos (Greek Mythology)
- Asura (Soul Eater); via Madness of Fear
- Parallax (DC)
- Sha of Fear (Warcraft)
- Romper (Silent Hill)
- Fears (The Fear Mythos)
- Pitch Black (Rise of the Guardians)
- Monsters (Girl vs Monster)
- The Jabberwocky (Once Upon a Time in Wonderland)
- Ole's Father (Psychonauts)
- Aza'gorod, the Nightbringer (Warhammer 40k)