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*[[w:c:Acheron (New Earth)|Acheron]] (''DC Comics'')
 
*[[w:c:Acheron (New Earth)|Acheron]] (''DC Comics'')
 
*[[w:c:DC:Bloodwynd (New Earth)|Bloodwynd]] (''DC Comics''); via the [[w:c:DC:Blood Gem|Blood Gem]]
 
*[[w:c:DC:Bloodwynd (New Earth)|Bloodwynd]] (''DC Comics''); via the [[w:c:DC:Blood Gem|Blood Gem]]
  +
*[[w:c:dc:Kalista (New Earth)|Kalista]] (''DC Comics''); via "Black Repulsion"
 
*[[w:c:dc:Todd Rice (New Earth)|Obsidian]] (''DC Comics''); via [[Shadow Magic]] and [[Darkside View]]
 
*[[w:c:dc:Todd Rice (New Earth)|Obsidian]] (''DC Comics''); via [[Shadow Magic]] and [[Darkside View]]
  +
*[[w:c:dc:Enchantress (DC Extended Universe)|Enchantress]] (''DC Extended Universe'')
 
*Entropy Spell Users (''[[w:c:dragonage:Entropy spells (Origins)|Dragon Age Origins]]/[[w:c:dragonage:Entropy spells (Dragon Age II)|Dragon Age II]]'')
 
*Entropy Spell Users (''[[w:c:dragonage:Entropy spells (Origins)|Dragon Age Origins]]/[[w:c:dragonage:Entropy spells (Dragon Age II)|Dragon Age II]]'')
 
*[[w:c:dragonage:Necromancer|Necromancers]] (''Dragon Age Inquisition'')
 
*[[w:c:dragonage:Necromancer|Necromancers]] (''Dragon Age Inquisition'')
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*[[w:c:riordan:Helm of Darkness|Helm of Darkness]] (''Camp Half-Blood'')
 
*[[w:c:riordan:Helm of Darkness|Helm of Darkness]] (''Camp Half-Blood'')
 
*[[w:c:riordan:Nico's Sword|Nico's Sword]] (''Camp Half-Blood'')
 
*[[w:c:riordan:Nico's Sword|Nico's Sword]] (''Camp Half-Blood'')
  +
*[[w:c:dc:Mystic Symbol of the Seven|Mystic Symbol of the Seven]] (''DC Comics'')
 
*[http://www.dandwiki.com/wiki/SRD:Mace_of_Terror Mace of Terror] (''Dungeons & Dragons'')
 
*[http://www.dandwiki.com/wiki/SRD:Mace_of_Terror Mace of Terror] (''Dungeons & Dragons'')
 
*[http://www.dandwiki.com/wiki/SRD:Rod_of_Nightmares Rod of Nightmares] (''Dungeons & Dragons'')
 
*[http://www.dandwiki.com/wiki/SRD:Rod_of_Nightmares Rod of Nightmares] (''Dungeons & Dragons'')

Revision as of 17:59, 18 December 2016

The power to use fear related magic. Variation of Emotion Magic. Form of Magic.

Also Called

  • Dread/Fear/Terror Craft
  • Dread/Terror Magic

Capabilities

The user is capable of magic based in fear, dread, horror, terror, etc., including the augmentation or elimination of these traits, summoning creatures of nightmares, or using magic to feed off of the fear of others.

Applications

Associations

Limitations

  • Magic always has a price.
  • May require the user to have a high level mastery of fear, lest they lose their sanity to the fears they release.
  • People who have mastered their fears may have high resistance to the effects.
  • May be useless against someone who has Fearlessness.

Known Users

Known Objects

Gallery