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==Applications==
 
==Applications==
  +
*[[Aversion]] to glass bullets and wooden stakes (specifically those used to fasten young trees)
 
*[[Decelerated Aging]] or [[Semi-Immortality]]
 
*[[Decelerated Aging]] or [[Semi-Immortality]]
 
*[[Enhanced Condition]]
 
*[[Enhanced Condition]]
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**[[Enhanced Speed]]
 
**[[Enhanced Speed]]
 
**[[Enhanced Strength]]
 
**[[Enhanced Strength]]
  +
*[[Magic]]
  +
**[[Dark Arts]]
   
 
==Variations==
 
==Variations==

Revision as of 05:50, December 24, 2012

Power to use the abilities of a fext. Variation of Undead Physiology.

Also Called

  • Fext Mimicry

Capabilities

User with this ability either is or can transform into a Fext, a powerful undead humanoid with some similarities to vampires and zombies.

The Fext (Fekst) is an undead being first mentioned in Slavic mythology. Among its most famous mentions are its exploits in the time of the Thirty Years' War, during the 17th Century, in central Europe; in particular, in Bohemia and western Moravia (today's Czech Republic).

Some of the great generals and officers of that time were believed to be fexts, because of so many failed attempts to assassinate them. The name "fext" itself is derived from the German "kugelfest", meaning "bulletproof".

The common ritual for creating one requires that a child is born from its mother's womb in an amniotic cavity; the attached placenta is removed, dried and stored. When the child is old enough, the preserved placenta is held (or sometimes sewn) under the child's left arm. In some cases, the child may immediately die and return as a fext, while in other cases, the child may continue with life as normal, only to return as a fext after natural death.

It is also possible to return from death as a fext by use of dark magic, or by making a pact with dark forces (such as in exchange for one's soul).

Though, whether the user is born as a fext, or turned into one by the above means, they are handsome and powerful creatures. The abilities of a fext are primarily physical in nature.

They possess superhuman strength, durability (endurance), stamina, reflexes, agility, accuracy and/or dexterity. In addition, they always possess some sort of recuperative ability. This may manifest as either rapid regeneration or (more commonly) invulnerability, which often allows them to live an indefinitely-prolonged life.

Furthermore, they are undead, which allows them to withstand psionics, radiation, poison, disease, sonic attacks, and bodily needs (breathing, eating, sleeping, etc).

Though, strangely, a fext's body often does not decay after death; instead, it often only slightly shrivels up. What's more, the corpse often retains rudimentary motion, allowing it to twitch and writhe and grab and move in the grave. Though the dead body has no sentience at this point (cannot sense, cannot think, has no metabolism, etc), as one can imagine, this is a trait most useful in scaring off potential grave robbers.

There are even cases in which fexts have displayed some talent for magic. Though, this capability is most common in those who make deals with malevolent supernatural entities.

Applications

Variations

Associations

Limitations

Few means besides glass bullets, or wooden stakes that are used to tie young trees, may be used to bypass the recuperative powers of a fext, to permanently kill it.

Known Users

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