- Fantasy Energy Manipulation
- Nonexistent Energy Manipulation
- Imaginary Energy Manipulation
- Unreal Energy Manipulation
The user can create and control fictional/imaginary energy, which are substances that literally do not exist in the world or anywhere else but in the realm of fiction/imagination. Because of this, these energies cannot be fully explained or understood and are capable of having or causing unique interactions with the world they are brought into.
In general, this power can range from just energy of fictional origin to material that have abnormal properties to a normal perspective of concept. Unlike Foreign Energy Manipulation, fictional energies do not exist anywhere in existence or even outside of it, as they only exist in the world of fictional ideas and in imaginations of others.
If achieved correctly and mediated by the right energies the user can achieve:
- All Almighty Powers (By harnessing the energy or absorbing it)
- All Enhancements (By absorbing the right energy to user.)
- All Manipulations (Using the energy to influence whatever the user wants to control.)
- All Mental Powers (Using energies that are able to affect the mind.)
- All Mimicries (By again absorbing correct energies in the user.)
- All Personal Physical Powers (Integrating the correct energies in self.)
- All Superpowers (Using the energy of choosing as a medium.)
- Complete Arsenal
- Fictional Energy Generation
- Creative Force Manipulation
- Fiction Manipulation
- Omni-Energy Manipulation
- Absolute Change
- Biological Essence Manipulation
- Fantasy Manipulation
- Paradox Manipulation
- Science Manipulation
- Exotic Matter Manipulation
- Fantasy Element Manipulation
- Subjective Reality
- User may destroy reality if they make too powerful of an energy and let it loose.
- May need to study the energy in order to use it
- May might unintentionally harm themselves.
- Certain fictional energies may have a limited supply.