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The power to travel beyond the boundary between fiction and nonfiction. Sub-power of Dimensional Travel and Subjective Reality. Technique of Boundary Manipulation.

Also Called

  • Narrative Transcendence
  • Story Transcendence

Capabilities

The user is able to transcend the boundary between fact and fiction and travel through each domain. They can exert an influence/manipulation on almost any reality including the primal reality that created the character to begin with. Such ascendance can be explained by mastery of Cartoon Physics and Cheating taking 4th Wall Awareness and using its maximum potential overriding the boundary separating fact and fiction.

Applications

Associations

Known Users

  • Black Belt (8-Bit Theater); via getting lost
  • The Ink Machine (Bendy and The Ink Machine)
  • Providence (Bravely Second: End Layer)
  • Schala "Kid" Zeal (Chrono Cross)
  • Mxyzptlk (DC Comics)
  • Bat-mite (DC Comics)
  • Shinji Ikari (End of Evangelion)
  • Bill Cipher (Gravity Falls)
  • Game Characters (High Score Girl); at the end of the series
  • Nemo (Little Nemo); comics version only
  • Gwenpool (Marvel Comics)
  • Deadpool (Marvel Comics)
  • SCP-3812 - A Voice Behind Me (SCP Foundation)
  • Ruki (Senyu)
  • Lord of Nightmares/L-sama (Slayers)
  • Balthazar (Supernatural)
  • Bugs Bunny (Looney Toons)

Gallery

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