The power to travel beyond the boundary between fiction and nonfiction. Sub-power of Dimension Travel.
Also Called
- Metafictional Embodiment
Capabilities
The user is able to transcend the boundary between fact and fiction and travel through each domain. With this power, the user is able to exert an influence on almost any reality including the primal reality that created the character to begin with. Such ascendence can be explained by mastery of Cartoon Physics and Cheating taking 4th Wall Awareness and using its maximum potential overriding the boundary separating fact and fiction.
Applications
- 4th Wall Awareness
- Dimension Travel
- Portal Creation
- Reality Shifting
- 4th Wall Awareness
- Cheating
- Cartoon Physics
Associations
- Fictional Manipulation
- Boundary Manipulation
- Space-Time Manipulation
- Dimension Manipulation
- Space-Time Manipulation
- Reality Warping
- Alpha Reality
Limitations
- May require a high level of concentration or raw power to achieve this.
Known Users
- Mxyzptlk (DC Comics)
- Bat-mite (DC Comics)