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"Heck, one time we even tried a world with sentient movie theater snacks! I mean, obviously we were scraping the bottom of the idea barrel when we came up with "self-aware stick figure fantasy parody.""
― Thor to Durkon Thundershield (The Order of the Stick)

The power to manipulate anything invented through imaginative and theoretical ideologies. Opposite to Fact Manipulation.

Also Called[]

  • Fictional Manipulation
  • Fictional Warping
  • Narrative Manipulation/Control/Warping

Capabilities[]

The user possesses the extraordinary ability to manipulate fiction itself, commanding and shaping any narrative or setting born from imagination, unrestricted by historical or factual constraints. This power grants them control over the worlds they inhabit within fiction and potentially influences other fictional realms. They can manipulate characters, alter destinations, manipulate powers, and even reshape fundamental concepts existing within the imaginative realms crafted by others.

Applications[]

Techniques[]

Variations[]

Associations[]

Limitations[]

Known Users[]

Known Objects[]

  • Eternity Mask (Marvel Comics)
  • Hoshina's Ball (Yes! Pretty Cure 5 GoGo!)
  • Transport Cards (Sora No Otoshimono)

Gallery[]

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