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The power to use industry-related magic. Variation of Industry Manipulation and Environmental Magic.

Also Called[]

  • Factory Magic/Witchcraft/Wizardry
  • Industrial Complex/Site Magic/Witchcraft/Wizardry
  • Manufacturing Plant Magic/Witchcraft/Wizardry

Capabilities[]

The user can perform a form of magic related to industrial complexes, magically manipulating the region’s components and/or channel its mystical energies.

Applications[]

Variations[]

Associations[]

Limitations[]

  • Anti-Magic/Environmental Magic/Magic Destruction/Magic Immunity/Magic Negation
  • Magic may have a price.
  • Magic may be limited to a particular type of industrial complex.
  • Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
  • Without the knowledge or proper skill, the intended use of such magic can create unpredictable or potentially dangerous results.
  • Rural Magic/Urban Magic could take control away from user.
  • May require factory materials to utilize magic.

Known Users[]

  • Jelly Bean People (Adventure Time)
  • Mys-Tech Members (Marvel Comics)
  • The Evil Witch (Sandra, The Fairytale Detective)
  • Various factory workers (Strait Jacket)
  • Santa Elves (The Fairly Oddparents)
  • Pixies (The Fairly Oddparents)
  • Santa Claus (The Guardians of Childhood/Rise of the Guardians)
  • Pegasi (My Little Pony Series)

Known Locations[]

  • Magitek Research Facility (Final Fantasy VI)
  • SCP-001 - The Factory / Bright's proposal (SCP Foundation)
  • SCP-001 - The Queen's Gambit / Ralliston's proposal (SCP Foundation)

Gallery[]

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