The power to use the abilities of fish people. Variation of Cryptic Physiology and Fish Physiology. Not to be confused with Merfolk Physiology.
Also Called
- Fish People Mimicry
- Fishman Physiology
Capabilities
User with this ability either is or can transform into a fish people, category of (usually) intelligent, underwater fantasy species. While they're humanoids (one head, two arms, two legs), they don't look human; their bodies, especially the faces, have a fish-like/reptilian appearance. Their disposition/attitude towards others (especially surface folk) and ability to survive on land vary depending on the character and the series.
While Fish People are most often a pre-existing race, sometimes they are former humans (or fish) who are the result of mutation. This origin seems especially prevalent in Western Animation.
Applications
Associations
Limitations
- May have complications when transitioning from water to air.
- Scales and skin may dry when overexposed to the Sun or artificial heat, such as fires or heaters.
- May be vulnerable to certain diseases.
Known Users
See Also: Fish People.
- The Gill-Man (Creature from the Black Lagoon)
- The Gill-Man (Monster Squad)
- The Missing Link (Monsters vs. Aliens)
- Uncle Gilbert (The Munsters)
- Gillfolk (Hotel Transylvania)
- Gillmen (Skylanders)
- Deep Ones (The Shadow Over Innsmouth)
- Hamlet Fishmen (Bloodborne)
- Fishmen (One Piece)
- Arlong
- Sea Devils (Doctor Who)
- The Hath (Doctor Who)
- Undersea Gal (Tim Burton's The Nightmare before Christmas)
- Aquaphibians (Stingray)
- King Titan
- Surface Agent X20
- Mon Calamari (Star Wars)
- Syokoy (Filipino Mythology)
- Admiral Gial Ackbar
- Some of Jones's Crew (Pirates of The Carribean)
- Abe Sapien (Hellboy)
- Gill (Kim Possible)
- Nereid (Monster Girl Encyclopedia)
- Sahuagin (Monster Girl Encyclopedia)
Known Objects
- Gills of Hamachi (Xiaolin Showdown)