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[[Category:Magical Powers]] |
[[Category:Magical Powers]] |
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[[Category:Fighting Power]] |
[[Category:Fighting Power]] |
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− | [[Category:Non-Fighting Power]] |
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[[Category:Environmental Powers]] |
[[Category:Environmental Powers]] |
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[[Category:Elemental Manipulation]] |
[[Category:Elemental Manipulation]] |
Revision as of 23:19, 1 June 2020
The power to use forge-related magic. Variation of Forge Manipulation and Industry Magic.
Also Called
- Forge Withchcraft/Wizardry
- Refinery Magic/Witchcraft/Wizardry
- Smithing Site Magic/Witchcraft/Wizardry
Capabilities
The user can perform a form of magic related to forges and refineries, magically manipulating the region’s components and/or channel its mystical energies.
Applications
Associations
Limitations
- Anti-Magic/Environmental Magic/Magic Destruction/Magic Immunity/Magic Negation
- Magic may have a price.
- Magic may be limited to a particular type of forge.
- Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
- Without the knowledge or proper skill, the intended use of such magic can create unpredictable or potentially dangerous results.
- Industry Magic could take control away from user.
- May require forge materials to utilize magic.
Known Users
- Hephaestus (Disney’s Hercules)
- Forge domain users (Forgotten Realms)
- Ornn, The Fire Below the Mountain (League of Legends)
- Sauron (The Lord of the Rings)
- Malvaron (Mysticons)
- Mysticons (Mysticons)
- Proxima Starfall (Mysticons)
- Odin, Ra and Rama (Samurai Jack)
- Vulcan (SMITE)
- Bismuth (Steven Universe)