The user can make anything they come in contact or focus on as feeble as stain glass, effectively making the hardest elements soft enough to shatter and crumble; the tougher the material, the more brittle it becomes as a consequence.
- Molecular Weakening
- Weakness Inducement
- Invulnerability Negation
- Can be countered by Object Repairing.
- Porcelain (DC Comics)
- Greed (Full Metal Alchemist)
- Mera Salamin (Epithet Erased)
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