The power to move, act and attack in more ways in frozen time/forces. Sub-power of Time Stopping and Time Walking. Variation of Superior Activity.
Also Called[]
- Stopped Time Activity
- Time-Stopped Activity
- Zero Time Activity
Capabilities[]
The user can move, act and attack in ways otherwise not possible, all while time is frozen, affecting aside forces such as gravity, friction and momentum, and cease them to work properly, making the user get more advantages while the reality is "paused", since dodging the unforgeable to even step on time-frozen air/water. This power can work both when user stops time or can move though the time stopped by other entities.
Applications[]
- Aim Dodging
- Effect Generation: Varies; All the causes only occurred in the stopped time, somewhere only the user knows, then never being presented in normal time.
- Friction Defiance
- Supernatural Mobility
- Temporal Displacement: While the time is frozen for everyone else around, the user is still moving in a different time flow.
Techniques[]
- Air Walking
- Gravity Negation: Once gravity, a time-based force, used time.
- Water Walking
Associations[]
Notes[]
- Frozen activity does not increase speed or reflexes, only the user is able to operate during stopped time.
Limitations[]
- May still age.
- May be limited to certain forces, among other things.
- May only work if time is stopped by the own user.
Known Users[]
- All Time-Stoppers
- Esdeath (Akame ga Kill!)
- Chronomage (Castlevania: Aria of Sorrow)
- Guldo (Dragon Ball Z)
- DIO Brando (JoJo's Bizarre Adventure Part III: Stardust Crusaders); via The World
- Users of Time Stop (That Time I Got Reincarnated as a Slime)
- All Time-Walkers
- Sky Fish (Castlevania: Aria of Sorrow)
- Son Goku (Dragon Ball Super)
- Jotaro Kujo (JoJo's Bizarre Adventure); via Star Platinum: The World
- Digital Natures (That Time I Got Reincarnated as a Slime)