mNo edit summary Tags: Visual edit apiedit |
(+pt-br) |
||
(9 intermediate revisions by 4 users not shown) | |||
Line 27: | Line 27: | ||
** [[Radiation Constructs|Gamma Radiation Constructs]] |
** [[Radiation Constructs|Gamma Radiation Constructs]] |
||
* [[Energy Matter Manipulation]] |
* [[Energy Matter Manipulation]] |
||
− | ** [[ |
+ | ** [[Energy Transduction]]: while a weaker radiation, gamma radiation can create it's own matter and energy |
* [[Radiation Attacks|Gamma Radiation Attacks]] |
* [[Radiation Attacks|Gamma Radiation Attacks]] |
||
** [[Gamma Vision]] |
** [[Gamma Vision]] |
||
Line 46: | Line 46: | ||
==Associations== |
==Associations== |
||
+ | * [[Augmentation Energy Manipulation]] |
||
* [[Cosmic Manipulation]] |
* [[Cosmic Manipulation]] |
||
* [[Electromagnetic Manipulation]] |
* [[Electromagnetic Manipulation]] |
||
+ | * [[Matter Creation]] |
||
* [[Mutation Manipulation]] |
* [[Mutation Manipulation]] |
||
** [[Mutated Monster Physiology]] |
** [[Mutated Monster Physiology]] |
||
+ | * [[Transformation Energy Manipulation]] |
||
− | == |
+ | ==Limitations== |
− | * |
+ | * Useless against [[Lead Manipulation|lead]], [[Iron Manipulation|iron]], and [[Concrete Manipulation|concrete]]. |
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits. |
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits. |
||
− | |||
* May be unable to create radiation, being limited to manipulating only from already existing sources. |
* May be unable to create radiation, being limited to manipulating only from already existing sources. |
||
⚫ | |||
− | |||
⚫ | |||
− | |||
* May take time to learn control. |
* May take time to learn control. |
||
− | * Must be careful when using |
+ | * Must be careful when using this ability. |
* May be limited on how much or type of radiation they can control. |
* May be limited on how much or type of radiation they can control. |
||
Line 66: | Line 66: | ||
* George Tanner (''Seikon no Qwaser'') |
* George Tanner (''Seikon no Qwaser'') |
||
* Hulks & Gamma Mutates (''Marvel Comics'') |
* Hulks & Gamma Mutates (''Marvel Comics'') |
||
+ | * One Below All (''Marvel Comics'') |
||
+ | |||
+ | == Known Objects == |
||
+ | * Gamma gun |
||
+ | * Lorenzo's Artifact gun |
||
+ | * Zeta gun (''Fallout 4'') |
||
==Gallery== |
==Gallery== |
||
<gallery> |
<gallery> |
||
− | World Breaker Hulk. |
+ | World Breaker Hulk.jpeg |Hulk (Marvel Comics) is a walking gamma battery capable of churning out massive amounts of Gamma rays to increase his strength to absolute levels, |
350px-Acotilletta2--Red Hulk transformation 600px.jpg|Red Hulk (Marvel Comics) being a potent mesh of cosmic and gamma rays can absorb and churn out Gamma energy for his own transformation. |
350px-Acotilletta2--Red Hulk transformation 600px.jpg|Red Hulk (Marvel Comics) being a potent mesh of cosmic and gamma rays can absorb and churn out Gamma energy for his own transformation. |
||
360.jpeg|George Tanner (Seikon no Qwaser) |
360.jpeg|George Tanner (Seikon no Qwaser) |
||
+ | Gamma_gun_(Fallout_4).png|The Gamma gun from (Fallout 4) is an example of the few weapons capable of firing gamma rays. |
||
</gallery> |
</gallery> |
||
[[Category:Powers]] |
[[Category:Powers]] |
||
Line 80: | Line 87: | ||
[[Category:Fighting Power]] |
[[Category:Fighting Power]] |
||
[[Category:Rare power]] |
[[Category:Rare power]] |
||
+ | [[pt-br:Manipulação de Radiação Gama]] |
Revision as of 13:15, 20 March 2020
The ability to manipulate gamma radiation. Sub-power of EM Spectrum Manipulation. Variation of Radiation Manipulation.
Also Called
- Gamma Ray Manipulation
Capabilities
User can create, shape and manipulate gamma radiation, one of the weakest and strongest electromagnetic radiation types in existence, which is lethal to living beings in large doses due to its ionization of radiation. Gamma rays are the highest energy form of light, and pack at least 10,000 times more energy than a visible light ray.
Shown to be a good example of weak force interaction, gamma rays can generate matter from energy, being powerful enough to actually create matter. This is because, as Einstein's formula E = mc2 explains, energy can get converted to matter, and vice versa. Extraordinarily high-energy gamma rays, such as ones from black holes, can yield pairs of electrons and their antimatter counterparts, known as positrons, often creating an amalgamation of both.
When used properly, they can also effect healing and medicinal appliance.
Applications
- Atomic Dissociation
- Create/generate gamma radiation.
- Energized Body
- Energy Matter Manipulation
- Energy Transduction: while a weaker radiation, gamma radiation can create it's own matter and energy
- Gamma Radiation Attacks
- Gamma Radiation Immunity
- Manipulate the properties of gamma radiation.
- Move/lift gamma radiation.
- Elemental Flight using gamma radiation.
- Matter Surfing using gamma radiation.
- Nuclear Explosion Inducement
- Selective Damage: gamma radiation can be used to destroy what one wants.
Techniques
Associations
- Augmentation Energy Manipulation
- Cosmic Manipulation
- Electromagnetic Manipulation
- Matter Creation
- Mutation Manipulation
- Transformation Energy Manipulation
Limitations
- Useless against lead, iron, and concrete.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
- May be unable to create radiation, being limited to manipulating only from already existing sources.
- May be constantly active.
- May take time to learn control.
- Must be careful when using this ability.
- May be limited on how much or type of radiation they can control.
Known Users
- George Tanner (Seikon no Qwaser)
- Hulks & Gamma Mutates (Marvel Comics)
- One Below All (Marvel Comics)
Known Objects
- Gamma gun
- Lorenzo's Artifact gun
- Zeta gun (Fallout 4)