The user can glitch in the real world, which allows them to perform short-lived faults common in video games and operative systems that affect technology.
- Absolute Access: By glitching oneself through walls and objects.
- Error Inducement
- Logic Defiance
- Malleable Anatomy: By glitching one's own image.
- Bionic Physiology
- Cartoon Physics
- Data Manipulation
- Digital Form
- Electrical Mimicry
- Malfunction Manipulation
- Rule Bending
- Technology Manipulation
- Video Game Physics
- Video Game Materialization
- If glitching is considered a fault, there may be a backlash from using the ability.
- Glitching may be uncontrollable or happen at random.
- Might be destructive or even lethal if it is used on certain characters; especially those who don't have this ability naturally.
- Might cause a chain reaction that could glitch near objects or people.
- Might be either useless or dangerous if used outside of a digital world.
- May be weak against Stabilization.
- Glitch Gremlin (Angry Video Game Nerd)
- Missingno/The Entity (Atop the Fourth Wall)
- Monika (Doki Doki Literature Club)
- Glitches (Glitch Techs)
- Apocalypse (Infinite Dendrogram)
- Error (Lucidia)
- A black cat (Matrix)
- The Scientist Job (Miitopia)
- Retroputer-type enemies (Miitopia)
- Blaze (Power Rangers: Beast Morphers)
- Roxy (Power Rangers: Beast Morphers)
- Vanellope Von Schweetz (Wreck It Ralph/Ralph Breaks the Internet)
- Alastor (Hazbin Hotel)
- Glitchtrap (Five Night's at Freddy's)
- The Thin Man (Little Nightmares II)
Community content is available under CC-BY-SA unless otherwise noted.