The power to go into a mode that is gun-based in nature. Variation of Weapon Mode.
Also Called[]
- Gun Form/State
- Firearm Mode
Capabilities[]
Users can go into a mode or form made for gun usage, increasing all the gun powers and skills of the user to their apex, and possibly grant to them new powers/skills made for their guns.
Applications[]
- Accuracy/Enhanced
- Bullet Manipulation
- Combat Adaptation
- Combat Specialist
- Enhanced Combat
- Gun Arts
- Enhanced Strike
- Infusion
- One-Man Army
- Self-Power Augmentation
- Weapon Aura
Associations[]
- Combat Merging
- Combat Mode
- Enhanced Gunmanship
- Hidden Arsenal
- Mode Switching
- Powers Via Weapon
- Skill Mode
- Weapon Enhancement
- Gun Manipulation
- Ranged Weapon Manipulation
- Weapon Morphing
- Weapon Proficiency
Limitations[]
- May not always work and can backfire.
- May be limited to certain guns.
- Mode may always remain "active".
Known Users[]
- Bayonetta (Bayonetta) via "Witch Time"
- Dante (Devil May Cry) via "Devil Trigger"
- Various Deathloks (Marvel Comics) via Cybernetic Brain
- Iron Patriot (Marvel Comics) via "Weapon Modes" built into armor
- Rachet (Ratchet & Clank)
- Alex Murphy/Robocop (Robocop) via built-in targeting systems/modules
Known Objects[]
- Macho Brace (Enter The Gungeon)
- Ion Blaster (Rachet & Clank)