Superpower Wiki

The ability to create or see a heads-up display, containing information about the world around them. Sub-power of Interface Creation, Video Game Physics and Virtual Warping.

Also Called[]

  • Digital/Virtual/Visual Interface
  • Graphical User Interface (GUI)
  • Head-Up Display (alternative spelling)
  • Heads-Up Interface
  • HUD

Capabilities[]

The user can create or see a heads-up display: a digital layer overlays their field of vision, granting them access to a vast array of information on various aspects of the surrounding environment and the individuals without diverting their attention. At the initial level, HUD may show only the main data of the targets (name, surname, date of birth/creation, etc.), little else (such as a short description of what they are doing/looking for,) or incomplete. At higher levels, it could show all existing data (such as current age, species, eye/hair color, body shape, personality, clothing, distinguishing marks such as tattoos or scars, etc.)

At the center of their view, the user sees a translucent display showcasing vital indicators such as their health gauge, magic/energy reserves, stamina levels, and other essential metrics relevant to their abilities and capabilities. This allows them to monitor their status with precision, ensuring they remain in optimal condition during any situation.

Additionally, the HUD extends its functionality to show information about others, granting them the ability to observe and interpret vital statistics and attributes of individuals they encounter. For instance, they can readily identify the health, magical potential, and energy reserves of adversaries, allies, or even bystanders within their vicinity. This information appears as dynamic indicators hovering above each individual, providing real-time feedback on their condition and capabilities.

Furthermore, the user possesses the remarkable capability to discern the intricacies of combat techniques and weaponry utilized by others. By simply focusing its gaze on an opponent, the HUD instantly analyzes and catalogs the various martial arts styles, magical spells, or specialized weapons employed by the individual. This detailed insight allows the user to adapt their strategies, accordingly, exploiting weaknesses and formulating effective countermeasures with unparalleled precision.

In addition to these combat-oriented functionalities, the HUD serves as a navigational aid, providing the user with a minimap overlay detailing their immediate surroundings. This map dynamically updates as they move through the environment, highlighting points of interest, potential threats, and strategic vantage points to enhance their situational awareness and tactical decision-making.

Applications[]

Associations[]

Known Users[]

  • Athena Cykes (Ace Attorney); via Widget
  • Inaho Kaizuka (Aldnoah.Zero)
  • Cerebrocrustaceans (Ben 10)
  • XLR8 (Classic Future Timeline) (Ben 10)
  • Yukio Hans Vorarlberna (Bleach)
  • Conan Edogawa (Case Closed)
  • Martyr (The Citadel); via her helmet
  • Kiera Cameron (Continuum)
  • Protectors (Continuum)
  • Nanosuit users (Crysis)
  • Victor Stone/Cyborg (DC Comics)
  • Satou Pendragon (Death March to Parallel World Rhapsody)
  • Adam Jensen (Deus Ex)
  • Idia Shroud (Disney Twisted-Wonderland)
  • Ortho Shroud (Disney Twisted-Wonderland)
  • Doomguy/Doom Slayer (Doom); via the Preator Suit
  • Seomun Yeop (The Esper's Game/Superhuman Battlefield)
  • Brain/Zero (Fairy Tail)
  • Hibiki Lates (Fairy Tail)
  • Power Suit wearers (Fallout); Fallout 4-onward
  • Han Jihan (The Gamer)
  • Gas mask-wearing Hazardous Environment Combat Unit (HECU) Marines (Half-Life); via Powered Combat Vests (PCVs)
    • Adrian Shephard
  • Hazardous Environment (HEV) Suit users (Half-Life)
    • Colette Green
    • Gina Cross
    • Gordon Freeman
  • Orbital Drop Shock Troopers (ODSTs) (Halo); via ODST BDUs
  • Sangheili (Halo); via Sangheili harnesses
  • Spartans (Halo); via MJOLNIR Powered Assault Armor System
    • John-117/Master Chief
  • Semi-Powered Infiltration (SPI) armor wearers (Halo)
  • Dan Yuseong (Infinite Leveling: Murim)
  • Kamen Rider Birth (Kamen Rider OOO); via their suits
    • Akira Date/Kamen Rider Birth Prototype
    • Shintaro Goto
  • Go Shijima/Kamen Rider Mach (Kamen Rider Drive); via his suit
  • Shinnosuke Tomari/Kamen Rider Drive (Kamen Rider Drive); via his suit
  • Gentoku Hiromu/Kamen Rider Rogue (Kamen Rider Build); via his suit
  • Ryuga Banjo/Kamen Rider Cross-Z (Kamen Rider Build); via his suit
  • Sento Kiryu/Kamen Rider Build (Kamen Rider Build); via his suit
  • Kirishima (Kantai Collection); via her glasses
  • Izana Shinatose (Knights of Sidonia)
  • Kumoko/Shiraori (Kumo Desu ga, Nani ka?/So I'm a Spider, So What?)
  • Doc/2BDamed (Madness Combat); via the Sensor Goggles
  • MPN Arena Mode Protagonist (Madness Combat); via the Combat Sensors and/or Sensor Goggles
  • Tony Stark/Iron Man (Marvel Comics); via Iron Man Armor
  • Peter Parker/Spider-Man (Marvel Cinematic Universe); via Spider-Man Suits and Tony Stark's glasses
  • Tony Stark/Iron Man (Marvel Cinematic Universe); via Iron Man Armor and his glasses
  • Users of Hunter-VG (Mega Man Star Force)
  • Solid Snake (Metal Gear); via his Solid Eye
  • Diggernaut (Metroid)
  • E.M.M.I. (Metroid)
  • Samus Aran (Metroid); via the Power Suit and Fusion Suit
  • Tim (Misfits)
  • Disassembly Drones (Murder Drones)
  • Worker Drones (Murder Drones)
  • Jin Taekyung (Murim Login)
  • Seolhwi (Murim RPG Simulation)
  • Kashiko Sekigai/Sensor Girl (My Hero Academia)
  • Adamists (Night's Dawn Trilogy)
  • Zane (Ninjago)
  • Rui Kanoya (Re:Creators)
  • Kryten (Red Dwarf)
  • Alex Murphy/RoboCop (RoboCop)
  • Ami Mizuno/Sailor Mercury (Sailor Moon); via the Mercury Goggles
  • Sherlock Holmes (BBC's Sherlock) via a combination of Computer PerceptionPhotographic Deduction, and Hypercognition
  • Sung Jinwoo (Solo Leveling)
  • Terminators (Terminator)
  • Pilots (Titanfall); via their helmets
  • Titans (Titanfall)
  • Hope Corrigan/Astra (Wearing the Cape); via Shelly

Gallery[]

Videos[]