m (Removing Category Rare power (automatic)) |
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*'''[[Energy Spike Projection|Healing Spike Projection]]:''' Project healing energy spikes. |
*'''[[Energy Spike Projection|Healing Spike Projection]]:''' Project healing energy spikes. |
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*'''[[Elemental Vortex Creation|Healing Vortex Creation]]:''' Create spiral/vortex of healing energy. |
*'''[[Elemental Vortex Creation|Healing Vortex Creation]]:''' Create spiral/vortex of healing energy. |
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− | *'''[[Healing Wave Emission]]:''' Send out a wave of healing energy and that |
+ | *'''[[Healing Wave Emission]]:''' Send out a wave of healing energy and that to restore biotic organisms to their optimal health. |
*'''[[Expanding Energy Bolts|Expanding Healing Bolts]]:''' Project healing energy that expands rapidly on contact with an object. |
*'''[[Expanding Energy Bolts|Expanding Healing Bolts]]:''' Project healing energy that expands rapidly on contact with an object. |
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*'''[[Ergokinetic Creature Creation|Formulated Healing Blasts]]:''' Release blasts of healing energy in a form of a creature or object. |
*'''[[Ergokinetic Creature Creation|Formulated Healing Blasts]]:''' Release blasts of healing energy in a form of a creature or object. |
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*'''[[Hidden Attacks]]:''' Channel attacks through a medium. |
*'''[[Hidden Attacks]]:''' Channel attacks through a medium. |
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*'''[[Omnidirectional Energy Waves|Omnidirectional Healing Waves]]:''' Send out a wave of healing energy in all directions. |
*'''[[Omnidirectional Energy Waves|Omnidirectional Healing Waves]]:''' Send out a wave of healing energy in all directions. |
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− | *'''[[ |
+ | *'''[[Healing Vision]]:''' Emit healing energy from one's eyes. |
*'''[[Reflective Attacks]]:''' Release attacks that can bounce off of any surface. |
*'''[[Reflective Attacks]]:''' Release attacks that can bounce off of any surface. |
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*'''[[Scatter Shot]]:''' Release healing energy blasts that split into multiple fragments. |
*'''[[Scatter Shot]]:''' Release healing energy blasts that split into multiple fragments. |
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*Users may be over-charged/wounded if too much energy is used at once. |
*Users may be over-charged/wounded if too much energy is used at once. |
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*Users need control to avoid unnecessary destruction. |
*Users need control to avoid unnecessary destruction. |
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− | * Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic. |
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− | *Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits. |
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==Known Users== |
==Known Users== |
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[[Category:Generation]] |
[[Category:Generation]] |
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[[Category:Projection Powers]] |
[[Category:Projection Powers]] |
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+ | |||
− | [[Category:Non-Fighting Power]] |
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+ | |||
− | [[Category:Fighting Power]] |
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[[Category:Support Powers]] |
[[Category:Support Powers]] |
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[[Category:Cellular Manipulation]] |
[[Category:Cellular Manipulation]] |
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[[Category:Organic Manipulation]] |
[[Category:Organic Manipulation]] |
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− | [[Category:Rare power]] |
Revision as of 01:24, 11 June 2020
The ability to release/use healing energy to various effects. Sub-power of Healing Energy Manipulation. Variation of Energy Attacks.
Also Called
- Energy Beams/Blasts/Bolts/Bursts/Rays
- Energy Projection
- Power Blasts
- Power Beam Emission
Capabilities
The user can release/use healing energy to effects of various shapes and/or intensities, either projected, used as a part of melee attacks, etc., from huge rays of pure healing energy that can knock over or even obliterate dozens of targets, or slightly singe them.
Applications
- Healing Ball Projection: Create and launch spheres of healing energy.
- Healing Beam Emission: Release concentrated beams of healing energy.
- Healing Blast: Release healing energy over a specific target area.
- Healing Bolt Projection: Release low powered projectiles of energy.
- Healing Bomb Generation: Create bombs/explosions of healing energy.
- Healing Breath: Discharge healing energy blasts from mouth.
- Healing Bullet Projection: Fire in short sequence over a wide area.
- Healing Infusion: Empower and energize anything touched or used (usually a weapon) with healing energy.
- Healing Pillar Projection: Project healing energy pillars.
- Healing Slash: Use healing energy to cut opponents.
- Healing Spike Projection: Project healing energy spikes.
- Healing Vortex Creation: Create spiral/vortex of healing energy.
- Healing Wave Emission: Send out a wave of healing energy and that to restore biotic organisms to their optimal health.
- Expanding Healing Bolts: Project healing energy that expands rapidly on contact with an object.
- Formulated Healing Blasts: Release blasts of healing energy in a form of a creature or object.
- Hand Blasts: Release healing energy blasts from hands.
- Hidden Attacks: Channel attacks through a medium.
- Omnidirectional Healing Waves: Send out a wave of healing energy in all directions.
- Healing Vision: Emit healing energy from one's eyes.
- Reflective Attacks: Release attacks that can bounce off of any surface.
- Scatter Shot: Release healing energy blasts that split into multiple fragments.
- Sword Beam Emission: Release healing energy blasts from swords and other such bladed weapons.
- Wave Motion Blast: Launch a massive wave of healing energy.
- Zap: A tiny short release of healing energy to cause pain or discomfort, usually too low-powered to be destructive.
Associations
- Attack Powers
- Energy Attacks
- Energy Manipulation
- Ergokinetic Combat
- Force-Field Generation
- Healing Energy Constructs
- Healing Energy Manipulation
- Power Augmentation
- Projectile Enhancement
- Volatile Constructs
Limitations
- Users may require outside source of healing energy to create a blast.
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction, or released in constant stream.
- Users will be exhausted when too much energy is used.
- Users may be over-charged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
Known Users
- Sub-power Users