The power to manipulate the sense of hearing of oneself or others. Variation of Sense Manipulation.
- Audition Manipulation
- Auditory Perception Manipulation
The user has complete control over the sense of hearing of oneself and others, allowing them to freely alter and manipulate it. They can enhance, reduce or remove them temporarily or permanently, protect them from being overwhelmed, cause the target to sense things that aren't there or prevent them from sensing things that are, cause/remove sensory ailments, etc.
- Deafness Inducement
- Enhanced Hearing/Supernatural Hearing
- Health Manipulation hearing ailments only.
- Inaudibility by making others unable to hear the target.
- Cause Aural Hallucinations.
- Hearing Augmentation
- Hearing Focusing
- Hearing Inducement
- Protected Hearing
- Users with no sense of hearing are immune.
- May be limited to affecting the hearing of others or themselves.
- May not stop effects of vibrations on target's body.
- Shriek (Batman Beyond)
- Setem (Egyptian Mythology)
- Blue Ear's Hearing Aid (Marvel Comics)