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The ability to telekinetically interact with matter/energy using water. Sub-power of Water Manipulation. Variation of Elemental Telekinesis.

Also Called[]

  • Water Telekinesis

Capabilities[]

The user can move, manipulate or otherwise interact with matter/energy using water. This even includes the ability to use the water as a medium to enable flight.

Applications[]

Variations[]

Associations[]

Limitations[]

  • The water bubble encapsulating the objects may pop through the object's mass.
  • Needs to solidify water for greater effects.
  • Needs hydrokinetic contact to an object to be able to levitate, push or pull.
  • Users may be subject to the same limitations as normal telekinesis.

Known Users[]

  • Irma Lair (W.I.T.C.H.)
  • Waterbenders (Avatar: The Last Airbender/The Legend of Korra)
    • Avatar Kuruk
    • Katara
  • Booker DeWitt (Bioshock Infinite); via Undertow Vigor
  • Undine (Black Clover)
  • Atlanteans (DC Comics)
    • Arthur Curry/Aquaman
  • Mercuphobia (Fairy Tail: The 100 Years Quest)
  • Poseidon (Greek Mythology)
  • Albus Dumbledore (Harry Potter)
  • Padrius Encilion/Bishop (Hero Killer)
  • Professor Kang (Magic to Win)
  • Dancing Water (Marvel Comics)
  • Percy Jackson (Percy Jackson and the Olympians/Heroes of Olympus)
  • Mermista (She-Ra and the Princesses of Power)
  • Chaos (Sonic the Hedgehog)
  • Lapis Lazuli (Steven Universe)
  • Aqualad (Teen Titans)
  • Aisha(Fate:Winx Saga)
  • Chang (White Snake (2019))

Gallery[]

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