The ability to manipulate matter using water. Sub-power of Water Manipulation. Variation of Elemental Telekinesis.
Also Called
- Water Telekinesis
Capabilities
The user can use water to push, move, lift, or otherwise manipulate matter in general. This even includes the ability to use the water as a medium to enable flight.
Applications
- Hydrokinetic Flight
- Telekinesis via water.
Variations
Associations
Limitations
- The water bubble encapsulating the objects may pop through the object's mass.
- Needs to solidify water for greater effects.
- Needs hydrokinetic contact to an object to be able to levitate, push or pull.
- Users may be subject to same limitations as normal telekinesis.
Known Users
- Waterbenders (Avatar: The Last Airbender)
- Avatar Kuruk
- Katara
- Booker DeWitt (Bioshock Infinite); via Undertow Vigor
- Mercuphobia (Fairy Tail: The 100 Years Quest)
- Poseidon (Greek Mythology)
- Albus Dumbledore (Harry Potter)
- Professor Kang (Magic to Win)
- Dancing Water (Marvel Comics)
- Percy Jackson (Percy Jackson and the Olympians/Heroes of Olympus)
- Lapis Lazuli (Steven Universe)